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[Blackout] Cleanup
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3 changed files with 9 additions and 10 deletions
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@ -12,16 +12,15 @@ namespace NAK.Blackout;
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*/
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static class AssetsHandler
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internal static class AssetsHandler
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{
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static readonly List<string> ms_assets = new List<string>()
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private static readonly List<string> ms_assets = new List<string>()
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{
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"blackout_controller.asset"
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};
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static Dictionary<string, AssetBundle> ms_loadedAssets = new Dictionary<string, AssetBundle>();
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static Dictionary<string, GameObject> ms_loadedObjects = new Dictionary<string, GameObject>();
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private static Dictionary<string, AssetBundle> ms_loadedAssets = new Dictionary<string, AssetBundle>();
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private static Dictionary<string, GameObject> ms_loadedObjects = new Dictionary<string, GameObject>();
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public static void Load()
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{
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