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[PhysicsGunMod] PhysGun test
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PhysicsGunMod/ModSettings.cs
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12
PhysicsGunMod/ModSettings.cs
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using MelonLoader;
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namespace NAK.PhysicsGunMod;
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internal static class ModSettings
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{
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internal const string ModName = nameof(PhysicsGunMod);
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internal const string ASM_SettingsCategory = "Physics Gun Mod";
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private static readonly MelonPreferences_Category Category =
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MelonPreferences.CreateCategory(ModName);
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}
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