[AvatarScaleMod] Mod Network attempt 2.

I lost the first attempt when switching branches.
Lot of this still needs to be redone, as it is just quickly slapped together atm.
This commit is contained in:
NotAKidoS 2023-09-20 05:24:07 -05:00
parent 69cb3b7804
commit d599f57973
13 changed files with 850 additions and 544 deletions

View file

@ -1,23 +1,37 @@
using ABI_RC.Core.Player;
using ABI_RC.Core.Savior;
using HarmonyLib;
using NAK.AvatarScaleMod.AvatarScaling;
using NAK.AvatarScaleMod.GestureReconizer;
using UnityEngine;
using UnityEngine.Events;
using ABI_RC.Systems.IK;
using RootMotion.FinalIK;
using Object = UnityEngine.Object;
namespace NAK.AvatarScaleMod.HarmonyPatches;
internal class PlayerSetupPatches
{
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerSetup), nameof(PlayerSetup.Start))]
private static void Postfix_PlayerSetup_Start()
{
try
{
GameObject scaleManager = new(nameof(AvatarScaleManager), typeof(AvatarScaleManager));
Object.DontDestroyOnLoad(scaleManager);
}
catch (Exception e)
{
AvatarScaleMod.Logger.Error($"Error during the patched method {nameof(Postfix_PlayerSetup_Start)}");
AvatarScaleMod.Logger.Error(e);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerSetup), nameof(PlayerSetup.SetupAvatar))]
private static void Postfix_PlayerSetup_SetupAvatar(ref PlayerSetup __instance)
{
try
{
__instance._avatar.AddComponent<AvatarScaleManager>().Initialize(__instance._initialAvatarHeight, __instance.initialScale, true);
AvatarScaleManager.Instance.OnAvatarInstantiated(__instance);
}
catch (Exception e)
{
@ -35,11 +49,12 @@ internal class PuppetMasterPatches
{
try
{
__instance.avatarObject.AddComponent<AvatarScaleManager>().Initialize(__instance._initialAvatarHeight, __instance.initialAvatarScale, false);
AvatarScaleManager.Instance.OnNetworkAvatarInstantiated(__instance);
}
catch (Exception e)
{
AvatarScaleMod.Logger.Error($"Error during the patched method {nameof(Postfix_PuppetMaster_AvatarInstantiated)}");
AvatarScaleMod.Logger.Error(
$"Error during the patched method {nameof(Postfix_PuppetMaster_AvatarInstantiated)}");
AvatarScaleMod.Logger.Error(e);
}
}
@ -54,45 +69,7 @@ internal class GesturePlaneTestPatches
try
{
// nicked from Kafe >:))))
// This requires arms far outward- pull inward with fist and triggers.
// Release triggers while still holding fist to readjust.
var gesture = new CVRGesture
{
name = "avatarScaleIn",
type = CVRGesture.GestureType.Hold,
};
gesture.steps.Add(new CVRGestureStep
{
firstGesture = CVRGestureStep.Gesture.Fist,
secondGesture = CVRGestureStep.Gesture.Fist,
startDistance = 1f,
endDistance = 0.25f,
direction = CVRGestureStep.GestureDirection.MovingIn,
});
gesture.onStart.AddListener(new UnityAction<float, Transform, Transform>(AvatarScaleGesture.OnScaleStart));
gesture.onStay.AddListener(new UnityAction<float, Transform, Transform>(AvatarScaleGesture.OnScaleStay));
gesture.onEnd.AddListener(new UnityAction<float, Transform, Transform>(AvatarScaleGesture.OnScaleEnd));
CVRGestureRecognizer.Instance.gestures.Add(gesture);
gesture = new CVRGesture
{
name = "avatarScaleOut",
type = CVRGesture.GestureType.Hold,
};
gesture.steps.Add(new CVRGestureStep
{
firstGesture = CVRGestureStep.Gesture.Fist,
secondGesture = CVRGestureStep.Gesture.Fist,
startDistance = 0.25f,
endDistance = 1f,
direction = CVRGestureStep.GestureDirection.MovingOut,
});
gesture.onStart.AddListener(new UnityAction<float, Transform, Transform>(AvatarScaleGesture.OnScaleStart));
gesture.onStay.AddListener(new UnityAction<float, Transform, Transform>(AvatarScaleGesture.OnScaleStay));
gesture.onEnd.AddListener(new UnityAction<float, Transform, Transform>(AvatarScaleGesture.OnScaleEnd));
CVRGestureRecognizer.Instance.gestures.Add(gesture);
ScaleReconizer.Initialize();
}
catch (Exception e)
{