[BetterShadowClone] Reworked vert finding for exclusions to not nuke game for 20s

This commit is contained in:
NotAKidoS 2024-02-03 05:40:11 -06:00
parent 0d82606308
commit df45fb50d9
4 changed files with 64 additions and 44 deletions

View file

@ -10,6 +10,8 @@ public class FPRExclusion : MonoBehaviour
{
public Transform target;
internal readonly List<int> affectedVertexIndices = new();
internal readonly List<Transform> affectedChildren = new();
internal readonly List<IFPRExclusionTask> relatedTasks = new();