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[SwitchToDesktopOnSteamVRExit] Switched patch implementation because it did not work properly
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2 changed files with 35 additions and 15 deletions
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@ -20,6 +20,8 @@ using System.Reflection;
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[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
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[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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[assembly: MelonColor(255, 52, 152, 219)]
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[assembly: MelonAuthorColor(255, 158, 21, 32)]
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[assembly: HarmonyDontPatchAll]
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namespace NAK.SwitchToDesktopOnSteamVRExit.Properties;
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