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https://github.com/NotAKidoS/NAK_CVR_Mods.git
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[SwitchToDesktopOnSteamVRExit] Switched patch implementation because it did not work properly
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2 changed files with 35 additions and 15 deletions
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@ -18,23 +18,41 @@ public class SwitchToDesktopOnSteamVRExit : MelonMod
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public override void OnInitializeMelon()
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public override void OnInitializeMelon()
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{
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{
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HarmonyInstance.Patch(
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ApplyPatches(typeof(SteamVRBehaviour_Patches));
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typeof(SteamVR_Behaviour).GetMethod("OnQuit"),
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new HarmonyMethod(typeof(SwitchToDesktopOnSteamVRExit).GetMethod(nameof(Prefix_SteamVR_Behaviour_OnQuit),
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BindingFlags.NonPublic | BindingFlags.Static))
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);
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}
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}
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private static bool Prefix_SteamVR_Behaviour_OnQuit()
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private void ApplyPatches(Type type)
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{
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{
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if (!EntryEnabled.Value)
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try
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return true;
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{
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HarmonyInstance.PatchAll(type);
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// If we don't switch fast enough, SteamVR will force close.
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}
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// World Transition might cause issues. Might need to override.
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catch (Exception e)
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if (VRModeSwitchManager.Instance != null)
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{
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VRModeSwitchManager.Instance.AttemptSwitch();
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LoggerInstance.Msg($"Failed while patching {type.Name}!");
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LoggerInstance.Error(e);
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return false;
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}
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}
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}
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#region Patches
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private static class SteamVRBehaviour_Patches
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{
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[HarmonyPrefix]
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[HarmonyPatch(typeof(SteamVR_Behaviour), /*nameof(SteamVR_Behaviour.OnQuit)*/ "OnQuit")]
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private static bool Prefix_SteamVR_Behaviour_OnQuit()
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{
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if (!EntryEnabled.Value)
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return true;
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// If we don't switch fast enough, SteamVR will force close.
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// World Transition might cause issues. Might need to override.
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if (VRModeSwitchManager.Instance != null)
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VRModeSwitchManager.Instance.AttemptSwitch();
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return false;
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}
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}
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#endregion Patches
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}
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}
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@ -20,6 +20,8 @@ using System.Reflection;
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[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
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[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
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[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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[assembly: MelonColor(255, 52, 152, 219)]
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[assembly: MelonAuthorColor(255, 158, 21, 32)]
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[assembly: HarmonyDontPatchAll]
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[assembly: HarmonyDontPatchAll]
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namespace NAK.SwitchToDesktopOnSteamVRExit.Properties;
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namespace NAK.SwitchToDesktopOnSteamVRExit.Properties;
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