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major cleanup
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parent
b33e15377f
commit
e5242f76c7
85 changed files with 584 additions and 571 deletions
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@ -4,12 +4,13 @@ namespace NAK.MenuScalePatch;
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public class MenuScalePatch : MelonMod
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{
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internal static MelonPreferences_Category Category = MelonPreferences.CreateCategory(nameof(MenuScalePatch));
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public static MelonPreferences_Category Category =
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MelonPreferences.CreateCategory(nameof(MenuScalePatch));
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internal static MelonPreferences_Entry<bool> EntryUseIndependentHeadTurn =
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public static MelonPreferences_Entry<bool> EntryUseIndependentHeadTurn =
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Category.CreateEntry<bool>("Use Independent Head Turn", true, description: "Should you be able to use independent head turn in a menu while in Desktop?");
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internal static MelonPreferences_Entry<bool> EntryPlayerAnchorMenus =
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public static MelonPreferences_Entry<bool> EntryPlayerAnchorMenus =
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Category.CreateEntry<bool>("Player Anchor Menus", true, description: "Should the menus be anchored to & constantly follow the player?");
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public override void OnInitializeMelon()
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@ -14,7 +14,7 @@ using System.Reflection;
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nameof(NAK.MenuScalePatch),
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AssemblyInfoParams.Version,
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AssemblyInfoParams.Author,
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downloadLink: "https://github.com/NotAKidOnSteam/NAK_CVR_Mods"
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downloadLink: "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/MenuScalePatch"
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)]
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[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
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@ -16,8 +16,8 @@
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"requirements": [
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"None"
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],
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"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r2/MenuScalePatch.dll",
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"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/",
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"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r3/MenuScalePatch.dll",
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"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/MenuScalePatch/",
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"changelog": "- Menus are no longer forced closed on world load.",
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"embedcolor": "363020"
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}
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