[AlternateIKSystem] Initial commit - Testing

shit this out in a day, going to see how much i can do before exploding
This commit is contained in:
NotAKidoS 2023-07-11 19:37:36 -05:00
parent fca0a32257
commit e925b0cfcc
16 changed files with 1367 additions and 0 deletions

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using UnityEngine;
namespace NAK.AlternateIKSystem.VRIKHelpers;
public struct VRIKCalibrationData
{
public Vector3 KneeNormalLeft;
public Vector3 KneeNormalRight;
public Vector3 InitialFootPosLeft;
public Vector3 InitialFootPosRight;
public Quaternion InitialFootRotLeft;
public Quaternion InitialFootRotRight;
public float InitialHeadHeight;
public float InitialFootDistance;
public float InitialStepThreshold;
public float InitialStepHeight;
public void Clear()
{
KneeNormalLeft = Vector3.zero;
KneeNormalRight = Vector3.zero;
InitialFootPosLeft = Vector3.zero;
InitialFootPosRight = Vector3.zero;
InitialFootRotLeft = Quaternion.identity;
InitialFootRotRight = Quaternion.identity;
InitialHeadHeight = 0f;
InitialFootDistance = 0f;
InitialStepThreshold = 0f;
InitialStepHeight = 0f;
}
}