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[AlternateIKSystem] Initial commit - Testing
shit this out in a day, going to see how much i can do before exploding
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AlternateIKSystem/ModSettings.cs
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AlternateIKSystem/ModSettings.cs
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using MelonLoader;
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namespace NAK.AlternateIKSystem;
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public static class ModSettings
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{
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internal const string SettingsCategory = nameof(AlternateIKSystem);
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public static readonly MelonPreferences_Category Category =
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MelonPreferences.CreateCategory(SettingsCategory);
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public static readonly MelonPreferences_Entry<bool> EntryEnabled =
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Category.CreateEntry("Enabled", true, description: "Toggle AlternateIKSystem entirely. Requires avatar reload.");
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public static readonly MelonPreferences_Entry<bool> EntryUseVRIKToes =
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Category.CreateEntry("Use VRIK Toes", false, description: "Determines if VRIK uses humanoid toes for IK solving, which can cause feet to idle behind the avatar.");
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}
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