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[ThirdPerson] Fixed for Stable and Nightly, did some cleanup
- Adjusted the local player scaled event patch to work both on Stable and Nightly
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parent
bf877124c1
commit
e96a0e164d
4 changed files with 11 additions and 13 deletions
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@ -13,7 +13,6 @@ internal static class CameraLogic
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private static float _dist;
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private static float _scale = 1f;
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private static Camera _thirdPersonCam;
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private static Camera _uiCam;
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private static Camera _desktopCam;
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private static int _storedCamMask;
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private static CameraFovClone _cameraFovClone;
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@ -51,11 +50,10 @@ internal static class CameraLogic
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_cameraFovClone = _thirdPersonCam.gameObject.AddComponent<CameraFovClone>();
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_desktopCam = PlayerSetup.Instance.desktopCamera.GetComponent<Camera>();
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_desktopCam = PlayerSetup.Instance.desktopCam;
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_cameraFovClone.targetCamera = _desktopCam;
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_thirdPersonCam.transform.SetParent(_desktopCam.transform);
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_uiCam = _desktopCam.transform.Find("_UICamera").GetComponent<Camera>();
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RelocateCam(CameraLocation.Default);
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@ -66,15 +64,15 @@ internal static class CameraLogic
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internal static void CopyPlayerCamValues()
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{
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Camera activePlayerCam = PlayerSetup.Instance.GetActiveCamera().GetComponent<Camera>();
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if (_thirdPersonCam == null || activePlayerCam == null)
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Camera activePlayerCam = PlayerSetup.Instance.activeCam;
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if (!_thirdPersonCam || !activePlayerCam)
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return;
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ThirdPerson.Logger.Msg("Copying active camera settings & components.");
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CVRTools.CopyToDestCam(activePlayerCam, _thirdPersonCam, true);
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CVRTools.CopyToDestCam(activePlayerCam, _thirdPersonCam);
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// Remove PlayerClone
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_thirdPersonCam.cullingMask &= ~(1 << CVRLayers.PlayerClone);
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// _thirdPersonCam.cullingMask &= ~(1 << CVRLayers.PlayerClone);
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if (!CheckIsRestricted())
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return;
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@ -116,9 +114,9 @@ internal static class CameraLogic
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private static void ResetDist() => _dist = 0;
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internal static void ScrollDist(float sign) { _dist += sign * 0.25f; RelocateCam(CurrentLocation); }
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internal static void AdjustScale(float height) { _scale = height; RelocateCam(CurrentLocation); }
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internal static void AdjustScale(float avatarScaleRelation) { _scale = avatarScaleRelation; RelocateCam(CurrentLocation); }
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internal static void CheckVRMode() { if (MetaPort.Instance.isUsingVr) State = false; }
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private static bool CheckIsRestricted()
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=> CVRWorld.Instance != null && !CVRWorld.Instance.enableZoom;
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=> CVRWorld.Instance && !CVRWorld.Instance.enableZoom;
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}
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@ -32,6 +32,6 @@ internal static class Patches
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//Copy camera settings & postprocessing components
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private static void OnPostWorldStart() => CopyPlayerCamValues();
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//Adjust camera distance with height as modifier
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private static void OnScaleAdjusted(float height) => AdjustScale(height);
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private static void OnScaleAdjusted(ref float ____avatarScaleRelation) => AdjustScale(____avatarScaleRelation);
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private static void OnConfigureHudAffinity() => CheckVRMode();
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}
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@ -27,6 +27,6 @@ using System.Reflection;
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namespace NAK.ThirdPerson.Properties;
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internal static class AssemblyInfoParams
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{
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public const string Version = "1.1.1";
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public const string Version = "1.1.2";
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public const string Author = "Davi & NotAKidoS";
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}
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@ -2,7 +2,7 @@
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{
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"_id": 16,
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"name": "ThirdPerson",
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"modversion": "1.1.1",
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"modversion": "1.1.2",
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"gameversion": "2025r179",
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"loaderversion": "0.6.1",
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"modtype": "Mod",
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@ -16,7 +16,7 @@
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"requirements": [],
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"downloadlink": "https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r46/ThirdPerson.dll",
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"sourcelink": "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/ThirdPerson",
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"changelog": "- Recompiled for 2025r179",
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"changelog": "- Adjusted the local player scaled event patch to work both on Stable and Nightly.",
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"embedcolor": "#F61961"
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}
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]
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