[RelativeSync] bump version

This commit is contained in:
NotAKidoS 2024-05-29 18:33:01 -05:00
parent f1dd196304
commit ee7d7f2bee
2 changed files with 3 additions and 3 deletions

View file

@ -1,7 +1,7 @@
{
"_id": 211,
"name": "RelativeSync",
"modversion": "1.0.1",
"modversion": "1.0.2",
"gameversion": "2024r175",
"loaderversion": "0.6.1",
"modtype": "Mod",
@ -18,6 +18,6 @@
],
"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r28/RelativeSync.dll",
"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/RelativeSync/",
"changelog": "- Fixed RelativeSyncMarker not generating correct path hash for local player\n - This fixes relative sync on local avatar movement parents\n- Added Network Debug settings\n- Added experimental settings to fix **local** jitter on movement parents\n - These options are disabled by default as they have not been heavily tested",
"changelog": "- Fixed RelativeSyncMarker not generating correct path hash for local player\n - This fixes relative sync on local avatar movement parents\n- Fixed initial calculated interpolation interval when assigning a new RelativeSyncMarker for a remote user\n - Would calculate from time was last on a movement parent, which could lead to seconds long interpolation\n- Added Network Debug settings\n- Added experimental settings to fix **local** jitter on movement parents\n - These options are disabled by default as they have not been heavily tested",
"embedcolor": "#507e64"
}