[RelativeSync] bump version

This commit is contained in:
NotAKidoS 2024-05-29 18:33:01 -05:00
parent f1dd196304
commit ee7d7f2bee
2 changed files with 3 additions and 3 deletions

View file

@ -27,6 +27,6 @@ using System.Reflection;
namespace NAK.RelativeSync.Properties; namespace NAK.RelativeSync.Properties;
internal static class AssemblyInfoParams internal static class AssemblyInfoParams
{ {
public const string Version = "1.0.1"; public const string Version = "1.0.2";
public const string Author = "NotAKidoS"; public const string Author = "NotAKidoS";
} }

View file

@ -1,7 +1,7 @@
{ {
"_id": 211, "_id": 211,
"name": "RelativeSync", "name": "RelativeSync",
"modversion": "1.0.1", "modversion": "1.0.2",
"gameversion": "2024r175", "gameversion": "2024r175",
"loaderversion": "0.6.1", "loaderversion": "0.6.1",
"modtype": "Mod", "modtype": "Mod",
@ -18,6 +18,6 @@
], ],
"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r28/RelativeSync.dll", "downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r28/RelativeSync.dll",
"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/RelativeSync/", "sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/RelativeSync/",
"changelog": "- Fixed RelativeSyncMarker not generating correct path hash for local player\n - This fixes relative sync on local avatar movement parents\n- Added Network Debug settings\n- Added experimental settings to fix **local** jitter on movement parents\n - These options are disabled by default as they have not been heavily tested", "changelog": "- Fixed RelativeSyncMarker not generating correct path hash for local player\n - This fixes relative sync on local avatar movement parents\n- Fixed initial calculated interpolation interval when assigning a new RelativeSyncMarker for a remote user\n - Would calculate from time was last on a movement parent, which could lead to seconds long interpolation\n- Added Network Debug settings\n- Added experimental settings to fix **local** jitter on movement parents\n - These options are disabled by default as they have not been heavily tested",
"embedcolor": "#507e64" "embedcolor": "#507e64"
} }