[KeepVelocityOnExitFlight] Initial release

This commit is contained in:
NotAKidoS 2024-06-27 21:00:48 -05:00
parent c099d0b841
commit f052ec7c8d
5 changed files with 112 additions and 0 deletions

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using System.Reflection;
using ABI_RC.Core.Util.AnimatorManager;
using ABI_RC.Systems.Movement;
using ABI.CCK.Scripts;
using HarmonyLib;
using MelonLoader;
using UnityEngine;
namespace NAK.KeepVelocityOnExitFlight;
public class KeepVelocityOnExitFlightMod : MelonMod
{
public override void OnInitializeMelon()
{
HarmonyInstance.Patch(
typeof(BetterBetterCharacterController).GetMethod(nameof(BetterBetterCharacterController.ChangeFlight),
BindingFlags.Public | BindingFlags.Instance),
prefix: new HarmonyMethod(typeof(KeepVelocityOnExitFlightMod).GetMethod(nameof(Prefix_OnChangeFlight),
BindingFlags.NonPublic | BindingFlags.Static)),
postfix: new HarmonyMethod(typeof(KeepVelocityOnExitFlightMod).GetMethod(nameof(Postfix_OnChangeFlight),
BindingFlags.NonPublic | BindingFlags.Static))
);
}
// ReSharper disable once RedundantAssignment
private static void Prefix_OnChangeFlight(ref BetterBetterCharacterController __instance, ref Vector3 __state)
{
__state = __instance.GetVelocity();
}
private static void Postfix_OnChangeFlight(ref BetterBetterCharacterController __instance, ref Vector3 __state)
{
if (__instance.FlightAllowedInWorld && !__instance.IsFlying())
__instance.SetVelocity(__state);
}
}