Update References.Items.props

This commit is contained in:
NotAKidoS 2024-12-02 20:07:07 -06:00
parent 0720ab508d
commit f72a25a4c7

View file

@ -196,6 +196,18 @@
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\PICO.Platform.dll</HintPath> <HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\PICO.Platform.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="Pico.Spatializer">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Pico.Spatializer.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Pico.Spatializer.Example">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Pico.Spatializer.Example.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="PICO.TobSupport">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\PICO.TobSupport.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="PWCommon3DLL"> <Reference Include="PWCommon3DLL">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\PWCommon3DLL.dll</HintPath> <HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\PWCommon3DLL.dll</HintPath>
<Private>False</Private> <Private>False</Private>
@ -584,6 +596,10 @@
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.Hands.Samples.VisualizerSample.dll</HintPath> <HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.Hands.Samples.VisualizerSample.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="Unity.XR.Interaction.Toolkit">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.Interaction.Toolkit.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.XR.Management"> <Reference Include="Unity.XR.Management">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.Management.dll</HintPath> <HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.Management.dll</HintPath>
<Private>False</Private> <Private>False</Private>
@ -616,16 +632,12 @@
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXR.Features.OculusQuestSupport.dll</HintPath> <HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXR.Features.OculusQuestSupport.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="Unity.XR.OpenXR.Features.PICOSupport">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXR.Features.PICOSupport.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Unity.XR.OpenXR.Features.RuntimeDebugger"> <Reference Include="Unity.XR.OpenXR.Features.RuntimeDebugger">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXR.Features.RuntimeDebugger.dll</HintPath> <HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXR.Features.RuntimeDebugger.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="Unity.XR.OpenXRPico"> <Reference Include="Unity.XR.PICO">
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXRPico.dll</HintPath> <HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.PICO.dll</HintPath>
<Private>False</Private> <Private>False</Private>
</Reference> </Reference>
<Reference Include="UnityEngine.AccessibilityModule"> <Reference Include="UnityEngine.AccessibilityModule">