[DesktopVRSwitch] Further cleanup

This commit is contained in:
NotAKidoS 2023-06-21 14:25:56 -05:00
parent 6774c3ff6d
commit f89a41772b
5 changed files with 14 additions and 23 deletions

View file

@ -44,10 +44,9 @@ public class VRModeSwitchManager : MonoBehaviour
} }
// Settings // Settings
public bool _useWorldTransition = true; public bool UseWorldTransition = true;
public bool _reloadLocalAvatar = true; public bool ReloadLocalAvatar = true;
// Info
public bool SwitchInProgress { get; private set; } public bool SwitchInProgress { get; private set; }
void Awake() void Awake()
@ -75,7 +74,7 @@ public class VRModeSwitchManager : MonoBehaviour
yield return null; yield return null;
if (_useWorldTransition) if (UseWorldTransition)
{ // start visual transition and wait for it to complete { // start visual transition and wait for it to complete
WorldTransitionSystem.Instance.StartTransition(); WorldTransitionSystem.Instance.StartTransition();
yield return new WaitForSeconds(WorldTransitionSystem.Instance.CurrentInLength); yield return new WaitForSeconds(WorldTransitionSystem.Instance.CurrentInLength);
@ -100,7 +99,7 @@ public class VRModeSwitchManager : MonoBehaviour
if (isUsingVr != IsInVR()) if (isUsingVr != IsInVR())
{ {
// reload the local avatar // reload the local avatar
if (_reloadLocalAvatar) if (ReloadLocalAvatar)
{ {
Utils.ClearLocalAvatar(); Utils.ClearLocalAvatar();
Utils.ReloadLocalAvatar(); Utils.ReloadLocalAvatar();
@ -113,9 +112,9 @@ public class VRModeSwitchManager : MonoBehaviour
InvokeOnFailedSwitch(!isUsingVr); InvokeOnFailedSwitch(!isUsingVr);
} }
if (_useWorldTransition) if (UseWorldTransition)
{ // would be cool to have out length { // would be cool to have out length
WorldTransitionSystem.Instance.ContinueTransitionCoroutine(); WorldTransitionSystem.Instance.ContinueTransition();
yield return new WaitForSeconds(WorldTransitionSystem.Instance.CurrentInLength); yield return new WaitForSeconds(WorldTransitionSystem.Instance.CurrentInLength);
} }

View file

@ -16,14 +16,6 @@ public class CheckVRTracker : VRModeTracker
private void OnPostSwitch(bool intoVR) private void OnPostSwitch(bool intoVR)
{ {
CheckVR _checkVR = CheckVR.Instance; CheckVR.Instance.hasVrDeviceLoaded = intoVR;
if (_checkVR == null)
{
DesktopVRSwitch.Logger.Error("Error while getting CheckVR!");
return;
}
DesktopVRSwitch.Logger.Msg($"Setting CheckVR hasVrDeviceLoaded to {intoVR}.");
_checkVR.hasVrDeviceLoaded = intoVR;
} }
} }