NotAKidoS
2b4f306040
Fix PreRender
2022-10-25 15:57:27 -05:00
NotAKidoS
f789182d4f
bump
2022-10-18 21:37:59 -05:00
NotAKidoS
d2bcf619d8
fix shader queue of sleep mode.
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shader queue was -1000...? but now matches dimmer mode at 4000.
2022-10-17 23:01:19 -05:00
NotAKidoS
5b52a31b5d
Fix mirror & shader queue..?
2022-10-17 20:00:40 -05:00
NotAKidoS
64ebec2567
bruh i forgor log vrmode
2022-10-14 14:39:43 -05:00
NotAKidoS
35bcc74e3b
small polish tweaks, update to melon 5.5
2022-10-14 14:00:04 -05:00
NotAKidoS
329b3bcbdf
smol tweak to reenable behavior
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Reenabling autodetection should reset the timer so you don't immediatly transition into a new state.
2022-10-14 03:14:42 -05:00
NotAKidoS
dcc4320ffa
yea
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i stole the embed color from github darkmode
2022-10-14 02:24:58 -05:00
NotAKidoS
546d070113
Merge branch 'main' of https://github.com/NotAKidOnSteam/Blackout
2022-10-14 02:18:21 -05:00
NotAKidoS
7932f1865e
Update format.json
2022-10-14 02:18:14 -05:00
NotAKidoS
6b1dbc2b92
Update format.json
2022-10-14 02:17:54 -05:00
NotAKidoS
eb5a3ec6a5
Update README.md
2022-10-14 02:17:30 -05:00
NotAKidoS
e500ac2d0b
clean
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ran clean on it
2022-10-14 02:00:34 -05:00
NotAKidoS
e6784b967e
Initial Release
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Added UIExpansionKit support, moved Harmony patches to own cs, added accidental feature that disables automatic state change, added option to lower FPS while in sleep state.
2022-10-14 02:00:05 -05:00
NotAKidoS
d033d3750e
Testing Phase
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Basics are implemented. Needs playtesting before potential rewrite and implementation of avatar parameters & manual control.
2022-10-12 22:46:17 -05:00
NotAKidoS
c049d93d55
base logic
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everything but the actual dimming- shoulda figured that out first huh
2022-10-12 09:18:48 -05:00
NotAKidoS
d0f70b1454
Initial commit
2022-10-12 09:10:42 -05:00
NotAKidoS
821b1efcd8
Tweaked Invoke time, properly disable Gizmos, added debug lines to CVRAvatar.
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Invoke time is now 0f, so toggling and refreshing Gizmos are now instant... oops.
GizmosInstance is now properly disabled when not in use. Also removed the default gizmos line drawing at 0,0,0 that was purely there to clear gizmos queue.
CVRAvatar debugging now has useful lines coming from the viewpoint and mouth positions. Later on might actually parent these gizmos to the head : shrug :
2022-09-15 13:12:37 -05:00
NotAKidoS
65b57db665
Added new GizmoTypes
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typeof(CVRGizmos_ToggleStateTrigger),
typeof(CVRGizmos_Avatar),
typeof(CVRGizmos_AvatarPickupMarker),
//may be broken
typeof(CVRGizmos_DistanceConstrain),
2022-09-14 18:29:14 -05:00
NotAKidoS
7ca182ad62
add shit readme image
2022-09-14 08:55:56 -05:00
NotAKidoS
db02463fdd
Removed unneeded references.
2022-09-14 08:44:36 -05:00
NotAKidoS
43fdad470e
Merge branch 'main' of https://github.com/NotAKidOnSteam/CVRGizmos
2022-09-14 08:34:51 -05:00
NotAKidoS
7aaec9c512
Add Popcron.Gizmos license.
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Made sure to add the MIT license to their folder.
2022-09-14 08:34:44 -05:00
NotAKidoS
c46c15bf34
Update README.md
2022-09-14 08:33:51 -05:00
NotAKidoS
29060f71c1
Initial Upload
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it working and not nuking fps... wow
2022-09-14 08:27:23 -05:00
NotAKidoS
cb280bdf00
Initial commit
2022-09-14 08:26:02 -05:00