Commit graph

11 commits

Author SHA1 Message Date
NotAKidoS
b4aab6bf4a Add Prone Thrust option & Fix scaling disabling IK without AMT
Add Prone Thrust option & Fix scaling disabling IK without AMT
2023-04-07 19:13:10 -05:00
NotAKidoS
57e7cfd35a fix small cheese emotes and layer weights 2023-04-01 16:31:29 -05:00
NotAKidoS
09cb3838a6 weight bump 2023-03-30 23:34:18 -05:00
NotAKidoS
7454efdb2f touchups 2023-03-30 18:02:05 -05:00
NotAKidoS
d3c2365a1d test reset footsteps option 2023-03-29 06:10:25 -05:00
NotAKidoS
04d9152d9c fix desktop thrusting 2023-03-29 04:00:42 -05:00
NotAKidoS
b71bff051c Update DesktopVRIKSystem.cs 2023-03-29 01:19:24 -05:00
NotAKidoS
59799c0ccd more ocd 2023-03-29 01:16:29 -05:00
NotAKidoS
7d2ced73e9 ocd 2023-03-29 01:12:35 -05:00
NotAKidoS
42b068bd80 fix annoyances 2023-03-28 22:54:32 -05:00
NotAKidoS
1eeaf4be54 No longer rely on AMT, IKSystem, or PlayerSetup
Partially rewrote everything so it is cleaner, does not need Traverse/Reflection, and no longer piggybacks on the game handling VRIK on Desktop for whatever reason. This version also handles VRIK Locomotion weight standalone instead of requiring AvatarMotionTweaker, but if AMT is found it will rely on it anyways. This can be overwridden in the melonprefs, but its still gonna be double the maths for no reason.
2023-03-28 22:48:44 -05:00