NAK_CVR_Mods/.Deprecated/Blackout/HarmonyPatches.cs

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No EOL
765 B
C#

using ABI_RC.Core.Player;
using ABI_RC.Core.Savior;
using HarmonyLib;
namespace NAK.Blackout.HarmonyPatches;
[HarmonyPatch]
internal class HarmonyPatches
{
//Support for changing VRMode during runtime.
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerSetup), nameof(PlayerSetup.CalibrateAvatar))]
private static void CheckVRModeOnSwitch()
{
if (Blackout.inVR != MetaPort.Instance.isUsingVr)
{
Blackout.Logger.Msg("VRMode change detected! Reinitializing Blackout Instance...");
Blackout.inVR = MetaPort.Instance.isUsingVr;
BlackoutController.Instance.SetupBlackoutInstance();
BlackoutController.Instance.ChangeBlackoutState(BlackoutController.BlackoutState.Awake);
}
}
}