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23 lines
No EOL
765 B
C#
23 lines
No EOL
765 B
C#
using ABI_RC.Core.Player;
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using ABI_RC.Core.Savior;
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using HarmonyLib;
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namespace NAK.Blackout.HarmonyPatches;
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[HarmonyPatch]
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internal class HarmonyPatches
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{
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//Support for changing VRMode during runtime.
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[HarmonyPostfix]
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[HarmonyPatch(typeof(PlayerSetup), nameof(PlayerSetup.CalibrateAvatar))]
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private static void CheckVRModeOnSwitch()
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{
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if (Blackout.inVR != MetaPort.Instance.isUsingVr)
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{
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Blackout.Logger.Msg("VRMode change detected! Reinitializing Blackout Instance...");
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Blackout.inVR = MetaPort.Instance.isUsingVr;
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BlackoutController.Instance.SetupBlackoutInstance();
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BlackoutController.Instance.ChangeBlackoutState(BlackoutController.BlackoutState.Awake);
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}
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}
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} |