NAK_CVR_Mods/.Deprecated/IKFixes
2025-04-03 02:57:35 -05:00
..
Integrations Move many mods to Deprecated folder, fix spelling 2025-04-03 02:57:35 -05:00
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IKFixes

Adds a few small fixes and configuration options to IK.

FBT Fixes -

  • Knee tracking.
  • Running animations..
  • Emotes playing in wrong direction.
  • Forced to calibrate if all IK Tracking Settings are disabled.
  • Root animation bleeding into IK.

Halfbody Fixes -

  • Locomotion footsteps while on Movement Parents.
  • Root Angle Offset while looking around. Fixes feet only pointing in direction of head.
  • Halfbody feet pointing upward.

Configurations -

  • Neck Stiffness
  • Body Rot Stiffness
  • Rot Chest By Hands
  • Assign Remaining Trackers
  • Network IK Pass

NOTE The mod works, but is done in a very janky way with patches everywhere.

I could spend some time to properly clean it up and make the fixes more "stable", but there isn't much reason to as the IKSystem is still in active development. This mod is just mostly a collection of quick fixes to a bunch of things that bothered me, and that I knew or could guess how to fix after working on DesktopVRIK for however long.

Relevant Feedback Posts:

https://feedback.abinteractive.net/p/ik-knee-tracking

https://feedback.abinteractive.net/p/2022r170-ex3-knee-ik-weirdness-when-using-knee-trackers

https://feedback.abinteractive.net/p/disabling-all-tracked-points-makes-game-assume-fbt

https://feedback.abinteractive.net/p/about-ik-behaviour

https://feedback.abinteractive.net/p/vrik-addplatformmotion-for-movement-parents

https://feedback.abinteractive.net/p/halfbodyik-feet-will-only-point-in-direction-of-head

https://feedback.abinteractive.net/p/halfbodyik-heels-are-low-as-of-iksystem-update


Here is the block of text where I tell you this mod is not affiliated or endorsed by ABI. https://documentation.abinteractive.net/official/legal/tos/#7-modding-our-games

This mod is an independent creation and is not affiliated with, supported by or approved by Alpha Blend Interactive.

Use of this mod is done so at the user's own risk and the creator cannot be held responsible for any issues arising from its use.

To the best of my knowledge, I have adhered to the Modding Guidelines established by Alpha Blend Interactive.