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https://github.com/NotAKidoS/NAK_CVR_Mods.git
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45 lines
No EOL
1,006 B
C#
45 lines
No EOL
1,006 B
C#
using UnityEngine;
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namespace NAK.OriginShift.Components;
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public class OriginShiftRigidbodyReceiver : MonoBehaviour
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{
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#if !UNITY_EDITOR
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private Rigidbody _rigidbody;
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#region Unity Events
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private void Start()
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{
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_rigidbody = GetComponentInChildren<Rigidbody>();
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if (_rigidbody == null)
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{
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OriginShiftMod.Logger.Error("OriginShiftRigidbodyReceiver: No Rigidbody found on GameObject: " + gameObject.name, this);
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enabled = false;
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}
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}
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private void OnEnable()
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{
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OriginShiftManager.OnOriginShifted += OnOriginShifted;
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}
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private void OnDisable()
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{
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OriginShiftManager.OnOriginShifted -= OnOriginShifted;
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}
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#endregion Unity Events
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#region Origin Shift Events
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private void OnOriginShifted(Vector3 shift)
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{
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_rigidbody.position += shift;
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}
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#endregion Origin Shift Events
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#endif
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} |