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47 lines
No EOL
1.4 KiB
C#
47 lines
No EOL
1.4 KiB
C#
namespace NAK.ShareBubbles.Networking;
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public static partial class ModNetwork
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{
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#region Enums
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// Remotes will ask owner of a bubble to share its content
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// Owner can accept or deny the request, and the result will be sent back to the remote
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// TODO: need rate limiting to prevent malicious users from spamming requests
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private enum MessageType : byte
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{
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// Lifecycle of a bubble
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BubbleCreated, // bubbleId, bubbleType, position, rotation
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BubbleDestroyed, // bubbleId
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BubbleMoved, // bubbleId, position, rotation
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// Requesting share of a bubbles content
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BubbleClaimRequest, // bubbleId
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BubbleClaimResponse, // bubbleId, success
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// Requesting all active bubbles on instance join
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ActiveBubblesRequest, // none
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ActiveBubblesResponse, // int count, bubbleId[count], bubbleType[count], position[count], rotation[count]
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// Notification of share being sent to a user
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DirectShareNotification, // userId, contentType, contentId
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}
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private enum MNLogLevel : byte
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{
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Info,
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Warning,
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Error
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}
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public enum ClaimResponseType : byte
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{
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Accepted,
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Rejected,
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NotAcceptingSharesFromNonFriends,
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AlreadyShared,
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Timeout
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}
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#endregion Enums
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} |