NAK_CVR_Mods/MenuScalePatch/MSP_Menus.cs
2023-02-09 20:17:29 -06:00

70 lines
No EOL
2.7 KiB
C#

using ABI_RC.Core;
using ABI_RC.Core.InteractionSystem;
using ABI_RC.Core.Player;
using ABI_RC.Core.Savior;
using ABI_RC.Systems.MovementSystem;
using System.Reflection;
using UnityEngine;
namespace NAK.Melons.MenuScalePatch.Helpers;
public class MSP_MenuInfo
{
//Shared Info
internal static float ScaleFactor = 1f;
internal static float AspectRatio = 1f;
internal static Transform CameraTransform;
//Settings...?
internal static bool WorldAnchorQM = false;
internal static bool UseIndependentHeadTurn = true;
internal static bool PlayerAnchorMenus = true;
//if other mods need to disable?
internal static bool DisableQMHelper;
internal static bool DisableQMHelper_VR;
internal static bool DisableMMHelper;
internal static bool DisableMMHelper_VR;
//reflection (traverse sucks ass)
internal static readonly FieldInfo _desktopMouseModeQM = typeof(ViewManager).GetField("_desktopMouseMode", BindingFlags.NonPublic | BindingFlags.Instance);
internal static readonly FieldInfo _desktopMouseModeMM = typeof(CVR_MenuManager).GetField("_desktopMouseMode", BindingFlags.NonPublic | BindingFlags.Instance);
internal static readonly FieldInfo ms_followAngleY = typeof(MovementSystem).GetField("_followAngleY", BindingFlags.NonPublic | BindingFlags.Instance);
internal static bool independentHeadTurn = false;
internal static void ToggleDesktopInputMethod(bool flag)
{
if (MetaPort.Instance.isUsingVr) return;
_desktopMouseModeQM.SetValue(ViewManager.Instance, flag);
_desktopMouseModeMM.SetValue(CVR_MenuManager.Instance, flag);
RootLogic.Instance.ToggleMouse(flag);
CVRInputManager.Instance.inputEnabled = !flag;
PlayerSetup.Instance._movementSystem.disableCameraControl = flag;
CVR_MenuManager.Instance.desktopControllerRay.enabled = !flag;
}
internal static void HandleIndependentLookInput()
{
//angle of independent look axis
bool isPressed = CVRInputManager.Instance.independentHeadTurn || CVRInputManager.Instance.independentHeadToggle;
if (isPressed && !independentHeadTurn)
{
independentHeadTurn = true;
MSP_MenuInfo.ToggleDesktopInputMethod(false);
QuickMenuHelper.Instance.UpdateWorldAnchors();
MainMenuHelper.Instance.UpdateWorldAnchors();
}
else if (!isPressed && independentHeadTurn)
{
float angle = (float)ms_followAngleY.GetValue(MovementSystem.Instance);
if (angle == 0f)
{
independentHeadTurn = false;
MSP_MenuInfo.ToggleDesktopInputMethod(true);
}
}
}
}