NAK_CVR_Mods/DesktopVRSwitch/Patches/CameraFacingObjectTracker.cs
2023-02-17 06:24:46 -06:00

24 lines
No EOL
616 B
C#

using ABI_RC.Core.Util.Object_Behaviour;
using UnityEngine;
namespace NAK.Melons.DesktopVRSwitch.Patches;
public class CameraFacingObjectTracker : MonoBehaviour
{
public CameraFacingObject cameraFacingObject;
void Start()
{
cameraFacingObject = GetComponent<CameraFacingObject>();
VRModeSwitchTracker.OnPostVRModeSwitch += PostVRModeSwitch;
}
void OnDestroy()
{
VRModeSwitchTracker.OnPostVRModeSwitch -= PostVRModeSwitch;
}
public void PostVRModeSwitch(bool enterVR, Camera activeCamera)
{
cameraFacingObject.m_Camera = activeCamera;
}
}