NAK_CVR_Mods/DesktopVRSwitch/VRModeTrackers/CameraFacingObjectTracker.cs

26 lines
No EOL
655 B
C#

using ABI_RC.Core.Util.Object_Behaviour;
using UnityEngine;
namespace NAK.DesktopVRSwitch.VRModeTrackers;
public class CameraFacingObjectTracker : MonoBehaviour
{
CameraFacingObject _cameraFacingObject;
void Start()
{
_cameraFacingObject = GetComponent<CameraFacingObject>();
VRModeSwitchManager.OnPostVRModeSwitch += OnPostSwitch;
}
void OnDestroy()
{
VRModeSwitchManager.OnPostVRModeSwitch -= OnPostSwitch;
}
public void OnPostSwitch(bool intoVR)
{
// TODO: cache camera
_cameraFacingObject.m_Camera = Utils.GetPlayerCameraObject(intoVR).GetComponent<Camera>();
}
}