mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
synced 2025-09-01 22:09:23 +00:00
37 lines
No EOL
1.4 KiB
C#
37 lines
No EOL
1.4 KiB
C#
// using NAK.PropLoadingHexagon.Components;
|
|
// using UnityEngine;
|
|
//
|
|
// namespace NAK.PropLoadingHexagon.Integrations;
|
|
//
|
|
// // ReSharper disable once ClassNeverInstantiated.Global
|
|
// public class TheClapperIntegration
|
|
// {
|
|
// public static void Init()
|
|
// {
|
|
// PropLoadingHexagonMod.OnPropPlaceholderCreated += (placeholder) =>
|
|
// {
|
|
// if (placeholder.TryGetComponent(out LoadingHexagonController loadingHexagon))
|
|
// ClappableLoadingHex.Create(loadingHexagon);
|
|
// };
|
|
// }
|
|
// }
|
|
//
|
|
// public class ClappableLoadingHex : Kafe.TheClapper.Clappable
|
|
// {
|
|
// private LoadingHexagonController _loadingHexagon;
|
|
//
|
|
// public override void OnClapped(Vector3 clappablePosition)
|
|
// {
|
|
// if (_loadingHexagon == null) return;
|
|
// _loadingHexagon.IsLoadingCanceled = true;
|
|
// Kafe.TheClapper.TheClapper.EmitParticles(clappablePosition, new Color(1f, 1f, 0f), 2f); // why this internal
|
|
// }
|
|
//
|
|
// public static void Create(LoadingHexagonController loadingHexagon)
|
|
// {
|
|
// GameObject target = loadingHexagon.transform.GetChild(0).gameObject;
|
|
// if (!target.gameObject.TryGetComponent(out ClappableLoadingHex clappableHexagon))
|
|
// clappableHexagon = target.AddComponent<ClappableLoadingHex>();
|
|
// clappableHexagon._loadingHexagon = loadingHexagon;
|
|
// }
|
|
// } |