NAK_CVR_Mods/ThirdPerson/Patches.cs
2024-04-27 03:30:29 -05:00

43 lines
No EOL
2.2 KiB
C#

using ABI.CCK.Components;
using ABI_RC.Core.Player;
using MelonLoader;
using System.Reflection;
using static NAK.ThirdPerson.CameraLogic;
using ABI_RC.Core;
using ABI_RC.Core.Player.TransformHider;
namespace NAK.ThirdPerson;
internal static class Patches
{
internal static void Apply(HarmonyLib.Harmony harmony)
{
harmony.Patch(
typeof(CVRWorld).GetMethod(nameof(CVRWorld.SetDefaultCamValues), BindingFlags.NonPublic | BindingFlags.Instance),
postfix: typeof(Patches).GetMethod(nameof(OnPostWorldStart), BindingFlags.NonPublic | BindingFlags.Static).ToNewHarmonyMethod()
);
harmony.Patch(
typeof(CVRWorld).GetMethod(nameof(CVRWorld.CopyRefCamValues), BindingFlags.NonPublic | BindingFlags.Instance),
postfix: typeof(Patches).GetMethod(nameof(OnPostWorldStart), BindingFlags.NonPublic | BindingFlags.Static).ToNewHarmonyMethod()
);
harmony.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupIKScaling), BindingFlags.NonPublic | BindingFlags.Instance),
postfix: typeof(Patches).GetMethod(nameof(OnScaleAdjusted), BindingFlags.NonPublic | BindingFlags.Static).ToNewHarmonyMethod()
);
harmony.Patch(
typeof(CVRTools).GetMethod(nameof(CVRTools.ConfigureHudAffinity), BindingFlags.Public | BindingFlags.Static),
postfix: typeof(Patches).GetMethod(nameof(OnConfigureHudAffinity), BindingFlags.NonPublic | BindingFlags.Static).ToNewHarmonyMethod()
);
harmony.Patch(
typeof(TransformHiderManager).GetMethod(nameof(TransformHiderManager.CheckPlayerCamWithinRange), BindingFlags.NonPublic | BindingFlags.Static),
prefix: typeof(Patches).GetMethod(nameof(OnCheckPlayerCamWithinRange), BindingFlags.NonPublic | BindingFlags.Static).ToNewHarmonyMethod()
);
}
//Copy camera settings & postprocessing components
private static void OnPostWorldStart() => CopyPlayerCamValues();
//Adjust camera distance with height as modifier
private static void OnScaleAdjusted(float height) => AdjustScale(height);
private static void OnConfigureHudAffinity() => CheckVRMode();
private static bool OnCheckPlayerCamWithinRange() => !State; // don't hide head if in third person
}