NAK_CVR_Mods/OriginShift
2024-06-18 13:14:35 -05:00
..
Integrations/BTKUI [OriginShift] Moved debug to BTKUI instead of keybind 2024-06-18 13:14:35 -05:00
Networking [OriginShift] Initial Fuckup 2024-06-18 12:22:10 -05:00
OriginShift [OriginShift] Moved debug to BTKUI instead of keybind 2024-06-18 13:14:35 -05:00
Properties [OriginShift] Initial Fuckup 2024-06-18 12:22:10 -05:00
Resources [OriginShift] Initial Fuckup 2024-06-18 12:22:10 -05:00
format.json [OriginShift] Initial Fuckup 2024-06-18 12:22:10 -05:00
Main.cs [OriginShift] Initial Fuckup 2024-06-18 12:22:10 -05:00
ModSettings.cs [OriginShift] Initial Fuckup 2024-06-18 12:22:10 -05:00
OriginShift.csproj [OriginShift] Fixed BTKUI icons 2024-06-18 12:48:33 -05:00
Patches.cs [OriginShift] Initial Fuckup 2024-06-18 12:22:10 -05:00
README.md [OriginShift] Initial Fuckup 2024-06-18 12:22:10 -05:00

OriginShift

Experimental mod that allows world origin to be shifted to prevent floating point precision issues.


Here is the block of text where I tell you this mod is not affiliated with or endorsed by ABI. https://documentation.abinteractive.net/official/legal/tos/#7-modding-our-games

This mod is an independent creation not affiliated with, supported by, or approved by Alpha Blend Interactive.

Use of this mod is done so at the user's own risk and the creator cannot be held responsible for any issues arising from its use.

To the best of my knowledge, I have adhered to the Modding Guidelines established by Alpha Blend Interactive.