NAK_CVR_Mods/DesktopVRIK
2023-04-18 04:59:49 -05:00
..
Integrations weight bump 2023-03-30 23:34:18 -05:00
Properties Update AssemblyInfo.cs 2023-04-18 03:59:01 -05:00
DesktopVRIK.csproj No longer rely on AMT, IKSystem, or PlayerSetup 2023-03-28 22:48:44 -05:00
DesktopVRIK.sln last minute refactor 2022-12-25 21:05:13 -06:00
DesktopVRIKSystem.cs Fix emote offset issue. 2023-04-18 03:53:46 -05:00
format.json Fix emote offset issue. 2023-04-18 03:53:46 -05:00
HarmonyPatches.cs useAnimatedBendNormal 2023-04-16 21:21:43 -05:00
Main.cs add funny settings 2023-04-07 19:18:43 -05:00
README.md Create README.md 2023-04-18 04:59:49 -05:00
VRIKUtils.cs weight bump 2023-03-30 23:34:18 -05:00

DesktopVRIK

Adds VRIK to Desktop ChilloutVR avatars. No longer will you be a liveless sliding statue~!

(adds the small feet stepping when looking around on Desktop)

https://user-images.githubusercontent.com/37721153/221870123-fbe4f5e8-8d6e-4a43-aa5e-f2188e6491a9.mp4

Configuration:

  • Configurable body lean weight. Set to 0 to disable.

  • Configurable max root heading angle with chest/pelvis weight settings. Set to 0 to disable.

  • Options to disable VRIK from using mapped toes &/or find unmapped (non-human) toe bones.

  • Autofixes for avatars without fingers & incorrect chest/spine bone mapping (might not play well with netik).

Relevant Feedback Posts:

https://feedback.abinteractive.net/p/desktop-feet-ik-for-avatars

https://feedback.abinteractive.net/p/pivot-desktop-camera-with-head