NAK_CVR_Mods/.Deprecated/SuperAwesomeMod/Interaction/RaycastImpl/CVRPlayerRaycasterMouse.cs
2025-12-28 20:30:00 -06:00

27 lines
No EOL
937 B
C#

using UnityEngine;
namespace ABI_RC.Core.Player.Interaction.RaycastImpl
{
public class CVRPlayerRaycasterMouse : CVRPlayerRaycaster
{
#region Constructor
public CVRPlayerRaycasterMouse(Transform rayOrigin, Camera camera) : base(rayOrigin) { _camera = camera; }
private readonly Camera _camera;
#endregion Constructor
#region Overrides
protected override Ray GetRayFromImpl() => Cursor.lockState == CursorLockMode.Locked
? new Ray(_camera.transform.position, _camera.transform.forward)
: _camera.ScreenPointToRay(Input.mousePosition);
protected override Ray GetProximityRayFromImpl() => Cursor.lockState == CursorLockMode.Locked
? new Ray(_camera.transform.position, _camera.transform.forward)
: _camera.ScreenPointToRay(Input.mousePosition);
#endregion Overrides
}
}