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14 lines
No EOL
305 B
C#
14 lines
No EOL
305 B
C#
using ABI_RC.Core.Player;
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using HarmonyLib;
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namespace NAK.SmoothRay.HarmonyPatches;
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internal class PlayerSetupPatches
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{
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[HarmonyPostfix]
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[HarmonyPatch(typeof(PlayerSetup), nameof(PlayerSetup.Start))]
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private static void Postfix_PlayerSetup_Start(ref PlayerSetup __instance)
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{
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}
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} |