NAK_CVR_Mods/LazyPrune/format.json
2024-06-04 13:08:38 -05:00

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{
"_id": 214,
"name": "LazyPrune",
"modversion": "1.0.1",
"gameversion": "2024r175",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Prevents loaded objects from immediately unloading on destruction. Should prevent needlessly unloading & reloading all avatars/props on world rejoin or GS reconnection.\n\nUnused objects are pruned after 3 minutes, or when loading into a different world.",
"searchtags": [
"cache",
"prune",
"bundle",
"download",
"load",
],
"requirements": [
"None"
],
"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r31/LazyPrune.dll",
"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/LazyPrune/",
"changelog": "- Fixed killtime check, would needlessly check known non-eligible objects for pruning.\n- Moved away from using GameEventSystem as it proved unreliable for tracking remote Avatar destruction.",
"embedcolor": "#1c75f1"
}