NAK_CVR_Mods/MenuScalePatch/Helpers/QuickMenuHelper.cs
2023-03-03 19:06:38 -06:00

100 lines
No EOL
3.1 KiB
C#

using ABI_RC.Core.Player;
using ABI_RC.Core.Savior;
using UnityEngine;
namespace NAK.Melons.MenuScalePatch.Helpers;
/**
This helper is assigned to the QuickMenu object.
The DefaultExecutionOrder attribute saves me from needing
to use OnPreRender() callback... yay.
**/
[DefaultExecutionOrder(20000)]
public class QuickMenuHelper : MonoBehaviour
{
public static QuickMenuHelper Instance;
public Transform worldAnchor;
public Transform handAnchor;
public bool NeedsPositionUpdate;
public bool MenuIsOpen;
void Awake()
{
Instance = this;
}
void LateUpdate()
{
if (!MenuIsOpen) return;
if (MSP_MenuInfo.PlayerAnchorMenus || NeedsPositionUpdate || MetaPort.Instance.isUsingVr)
{
UpdateMenuPosition();
}
if (MSP_MenuInfo.UseIndependentHeadTurn)
{
MSP_MenuInfo.HandleIndependentHeadTurnInput();
}
}
public void CreateWorldAnchors()
{
//VR specific anchor
GameObject vrAnchor = new GameObject("MSP_QMVR_Anchor");
vrAnchor.transform.parent = PlayerSetup.Instance.transform;
vrAnchor.transform.localPosition = Vector3.zero;
worldAnchor = vrAnchor.transform;
}
public void UpdateWorldAnchors(bool updateMenuPos = false)
{
if (worldAnchor == null || MSP_MenuInfo.CameraTransform == null) return;
worldAnchor.rotation = MSP_MenuInfo.CameraTransform.rotation;
worldAnchor.position = MSP_MenuInfo.CameraTransform.position;
if (updateMenuPos) UpdateMenuPosition();
}
public void UpdateMenuPosition()
{
NeedsPositionUpdate = false;
if (MetaPort.Instance.isUsingVr)
{
HandleVRPosition();
return;
}
HandleDesktopPosition();
}
//Desktop Quick Menu
public void HandleDesktopPosition()
{
if (MSP_MenuInfo.CameraTransform == null || MSP_MenuInfo.DisableQMHelper) return;
Transform activeAnchor = MSP_MenuInfo.isIndependentHeadTurn ? worldAnchor : MSP_MenuInfo.CameraTransform;
transform.localScale = new Vector3(1f * MSP_MenuInfo.ScaleFactor, 1f * MSP_MenuInfo.ScaleFactor, 1f);
transform.rotation = activeAnchor.rotation;
transform.position = activeAnchor.position + activeAnchor.transform.forward * 1f * MSP_MenuInfo.ScaleFactor;
}
//VR Quick Menu
public void HandleVRPosition()
{
if (handAnchor == null || MSP_MenuInfo.DisableQMHelper_VR) return;
if (MSP_MenuInfo.WorldAnchorQM)
{
transform.localScale = new Vector3(1f * MSP_MenuInfo.ScaleFactor, 1f * MSP_MenuInfo.ScaleFactor, 1f);
transform.position = worldAnchor.position + worldAnchor.transform.forward * 1f * MSP_MenuInfo.ScaleFactor;
transform.rotation = worldAnchor.rotation;
return;
}
transform.localScale = new Vector3(1f * MSP_MenuInfo.ScaleFactor, 1f * MSP_MenuInfo.ScaleFactor, 1f);
transform.position = handAnchor.position;
transform.rotation = handAnchor.rotation;
}
}