NAK_CVR_Mods/SmoothRay/Main.cs
2024-01-01 11:58:25 -06:00

28 lines
No EOL
662 B
C#

using MelonLoader;
namespace NAK.SmoothRay;
// ChilloutVR adaptation of:
// https://github.com/kinsi55/BeatSaber_SmoothedController
// https://github.com/kinsi55/BeatSaber_SmoothedController/blob/master/LICENSE
public class SmoothRay : MelonMod
{
public override void OnInitializeMelon()
{
ApplyPatches(typeof(HarmonyPatches.PlayerSetupPatches));
}
private void ApplyPatches(Type type)
{
try
{
HarmonyInstance.PatchAll(type);
}
catch (Exception e)
{
LoggerInstance.Msg($"Failed while patching {type.Name}!");
LoggerInstance.Error(e);
}
}
}