NAK_CVR_Mods/FuckMetrics/Main.cs
2023-03-16 03:22:03 -05:00

100 lines
No EOL
3.9 KiB
C#

using ABI_RC.Core.Player;
using MelonLoader;
using System.Collections;
namespace NAK.Melons.FuckMetrics;
public class FuckMetricsMod : MelonMod
{
public static MelonLogger.Instance Logger;
public const string SettingsCategory = "FuckMetrics";
public static readonly MelonPreferences_Category CategoryFuckMetrics = MelonPreferences.CreateCategory(SettingsCategory);
public static readonly MelonPreferences_Entry<bool> EntryDisableCohtmlViewOnIdle =
CategoryFuckMetrics.CreateEntry("Disable CohtmlView On Idle", false, description: "Disables CohtmlView on the menus when idle. This can give a huge performance boost.");
public static readonly MelonPreferences_Entry<SettingState> EntryDisableMetrics =
CategoryFuckMetrics.CreateEntry("Menu Metrics", SettingState.MenuOnly, description: "Disables menu metrics (FPS & Ping). Updates once on menu open if disabled.");
public static readonly MelonPreferences_Entry<SettingState> EntryDisableCoreUpdates =
CategoryFuckMetrics.CreateEntry("Menu Core Updates", SettingState.MenuOnly, description: "Disables menu core updates (Gamerule Icons & Debug Status). Updates once on menu open if disabled.");
public static readonly MelonPreferences_Entry<float> EntryMetricsUpdateRate =
CategoryFuckMetrics.CreateEntry("Metrics Update Rate", 1f, description: "Sets the update rate for the menu metrics. Default is 0.5f. Recommended to be 1f or higher.");
public static readonly MelonPreferences_Entry<float> EntryCoreUpdateRate =
CategoryFuckMetrics.CreateEntry("Core Update Rate", 2f, description: "Sets the update rate for the menu core updates. Default is 0.1f. Recommended to be 2f or higher.");
public enum SettingState
{
Always,
MenuOnly,
Disabled
}
public override void OnInitializeMelon()
{
Logger = LoggerInstance;
EntryDisableMetrics.OnEntryValueChangedUntyped.Subscribe(OnDisableMetrics);
EntryDisableCoreUpdates.OnEntryValueChangedUntyped.Subscribe(OnDisableCoreUpdates);
EntryMetricsUpdateRate.OnEntryValueChangedUntyped.Subscribe(OnChangeMetricsUpdateRate);
EntryCoreUpdateRate.OnEntryValueChangedUntyped.Subscribe(OnChangeCoreUpdateRate);
ApplyPatches(typeof(HarmonyPatches.CVR_MenuManagerPatches));
ApplyPatches(typeof(HarmonyPatches.ViewManagerPatches));
ApplyPatches(typeof(HarmonyPatches.CohtmlViewPatches));
MelonCoroutines.Start(WaitForLocalPlayer());
}
IEnumerator WaitForLocalPlayer()
{
while (PlayerSetup.Instance == null)
yield return null;
UpdateSettings();
}
private void OnDisableMetrics(object arg1, object arg2)
{
FuckMetrics.ToggleMetrics(EntryDisableMetrics.Value == SettingState.Always);
}
private void OnDisableCoreUpdates(object arg1, object arg2)
{
FuckMetrics.ToggleCoreUpdates(EntryDisableCoreUpdates.Value == SettingState.Always);
}
private void UpdateSettings()
{
FuckMetrics.ToggleMetrics(EntryDisableMetrics.Value == SettingState.Always);
FuckMetrics.ToggleCoreUpdates(EntryDisableCoreUpdates.Value == SettingState.Always);
}
private void OnChangeMetricsUpdateRate(object arg1, object arg2)
{
if (EntryDisableMetrics.Value != SettingState.Disabled)
{
FuckMetrics.ToggleMetrics(false);
FuckMetrics.ToggleMetrics(true);
}
}
private void OnChangeCoreUpdateRate(object arg1, object arg2)
{
if (EntryDisableCoreUpdates.Value != SettingState.Disabled)
{
FuckMetrics.ToggleCoreUpdates(false);
FuckMetrics.ToggleCoreUpdates(true);
}
}
private void ApplyPatches(Type type)
{
try
{
HarmonyInstance.PatchAll(type);
}
catch (Exception e)
{
Logger.Msg($"Failed while patching {type.Name}!");
Logger.Error(e);
}
}
}