NAK_CVR_Mods/MenuScalePatch/Main.cs
NotAKidoS a468487850 push
2023-04-25 15:04:09 -05:00

29 lines
No EOL
1.2 KiB
C#

using MelonLoader;
namespace NAK.MenuScalePatch;
public class MenuScalePatch : MelonMod
{
internal static MelonPreferences_Category Category = MelonPreferences.CreateCategory(nameof(MenuScalePatch));
internal static MelonPreferences_Entry<bool> EntryUseIndependentHeadTurn =
Category.CreateEntry<bool>("Use Independent Head Turn", true, description: "Should you be able to use independent head turn in a menu while in Desktop?");
internal static MelonPreferences_Entry<bool> EntryPlayerAnchorMenus =
Category.CreateEntry<bool>("Player Anchor Menus", true, description: "Should the menus be anchored to & constantly follow the player?");
public override void OnInitializeMelon()
{
foreach (var setting in Category.Entries)
{
setting.OnEntryValueChangedUntyped.Subscribe(OnUpdateSettings);
}
}
internal static void UpdateSettings()
{
Helpers.MSP_MenuInfo.UseIndependentHeadTurn = EntryUseIndependentHeadTurn.Value;
Helpers.MSP_MenuInfo.PlayerAnchorMenus = EntryPlayerAnchorMenus.Value;
}
private static void OnUpdateSettings(object arg1, object arg2) => UpdateSettings();
}