NAK_CVR_Mods/Blackout/Blackout.csproj
NotAKidoS 65d325d4fd bump
2023-02-02 13:02:41 -06:00

84 lines
4.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
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<ImplicitUsings>enable</ImplicitUsings>
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<ItemGroup>
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<Reference Include="UnityEngine.PhysicsModule">
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Update="Resource1.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resource1.resx</DependentUpon>
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<Generator>ResXFileCodeGenerator</Generator>
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<Target Name="Deploy" AfterTargets="Build">
<Copy SourceFiles="$(TargetPath)" DestinationFolder="C:\Program Files (x86)\Steam\steamapps\common\ChilloutVR\Mods\" />
<Message Text="Copied $(TargetPath) to C:\Program Files (x86)\Steam\steamapps\common\ChilloutVR\Mods\" Importance="high" />
</Target>
</Project>