NAK_CVR_Mods/IKFixes/format.json
2023-05-19 05:35:27 -05:00

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{
"_id": 142,
"name": "IKFixes",
"modversion": "1.0.4",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "A few small fixes and configuration options to IK. Major ones are listed below:\n\n**FBT** - Fixes knee tracking, running animation direction, and animation bleeding into IK while calibrating/running. (no more chest tracker wiggle)\n\n**Halfbody** - Fixes footsteps while on a MovementParent, uses root angle offset to prevent feet from only pointing in head direction, and uses an IKPose to fix feet pointing upward.",
"searchtags": [
"knee",
"ik",
"tracking",
"fix"
],
"requirements": [
"None"
],
"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r5/IKFixes.dll",
"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/IKFixes/",
"changelog": "- Added fix for animations affecting root to bleed into IK. This fixes chest tracker flailing around when running.\n- Added fix to use an IKPose after HalfbodyIK Initialization. This fixes feet pointing upward in halfbody.\n- Fixed patch to leg solver that prevented lower leg rotation while using knee trackers.\n- Adjusted elbow target offsets for a balance between accuracy and stability. Makes StandableFBE-tracked elbows feel much better to use.\n- Added option to disable AssignRemainingTrackers feature.",
"embedcolor": "f46e49"
}