NAK_CVR_Mods/DesktopVRSwitch/TryCatchHell.cs
2023-04-26 13:58:09 -05:00

189 lines
7.2 KiB
C#

using ABI_RC.Core;
using ABI_RC.Core.EventSystem;
using ABI_RC.Core.InteractionSystem;
using ABI_RC.Core.Player;
using ABI_RC.Core.Savior;
using ABI_RC.Core.UI;
using ABI_RC.Systems.Camera;
using HarmonyLib;
using UnityEngine;
namespace NAK.DesktopVRSwitch;
internal class TryCatchHell
{
internal static void TryCatchWrapper(Action action, string errorMsg, params object[] msgArgs)
{
try
{
action();
}
catch (Exception ex)
{
DesktopVRSwitchMod.Logger.Error(string.Format(errorMsg, msgArgs));
DesktopVRSwitchMod.Logger.Msg(ex.Message);
}
}
internal static void CloseCohtmlMenus()
{
TryCatchWrapper(() =>
{
DesktopVRSwitchMod.Logger.Msg("Closing ViewManager & CVR_MenuManager menus.");
ViewManager.Instance.UiStateToggle(false);
CVR_MenuManager.Instance.ToggleQuickMenu(false);
},
"Setting CheckVR hasVrDeviceLoaded failed.");
}
internal static void SetCheckVR(bool isVR)
{
TryCatchWrapper(() =>
{
DesktopVRSwitchMod.Logger.Msg($"Setting CheckVR hasVrDeviceLoaded to {isVR}.");
CheckVR.Instance.hasVrDeviceLoaded = isVR;
},
"Setting CheckVR hasVrDeviceLoaded failed.");
}
internal static void SetMetaPort(bool isVR)
{
TryCatchWrapper(() =>
{
DesktopVRSwitchMod.Logger.Msg($"Setting MetaPort isUsingVr to {isVR}.");
MetaPort.Instance.isUsingVr = isVR;
},
"Setting MetaPort isUsingVr failed.");
}
internal static void RepositionCohtmlHud(bool isVR)
{
TryCatchWrapper(() =>
{
DesktopVRSwitchMod.Logger.Msg("Configuring new hud affinity for CohtmlHud.");
CohtmlHud.Instance.gameObject.transform.parent = isVR ? PlayerSetup.Instance.vrCamera.transform : PlayerSetup.Instance.desktopCamera.transform;
CVRTools.ConfigureHudAffinity();
CohtmlHud.Instance.gameObject.transform.localScale = new Vector3(1.2f, 1f, 1.2f);
},
"Error parenting CohtmlHud to active camera.");
}
internal static void UpdateHudOperations(bool isVR)
{
TryCatchWrapper(() =>
{
DesktopVRSwitchMod.Logger.Msg("Switching HudOperations worldLoadingItem & worldLoadStatus.");
HudOperations.Instance.worldLoadingItem = isVR ? HudOperations.Instance.worldLoadingItemVr : HudOperations.Instance.worldLoadingItemDesktop;
HudOperations.Instance.worldLoadStatus = isVR ? HudOperations.Instance.worldLoadStatusVr : HudOperations.Instance.worldLoadStatusDesktop;
},
"Failed switching HudOperations objects.");
}
internal static void DisableMirrorCanvas()
{
TryCatchWrapper(() =>
{
DesktopVRSwitchMod.Logger.Msg("Forcing PortableCamera canvas mirroring off.");
//tell the game we are in mirror mode so itll disable it (if enabled)
PortableCamera.Instance.mode = MirroringMode.Mirror;
PortableCamera.Instance.ChangeMirroring();
},
"Failed to disable PortableCamera canvas mirroring.");
}
internal static void SwitchActiveCameraRigs(bool isVR)
{
TryCatchWrapper(() =>
{
DesktopVRSwitchMod.Logger.Msg("Switching active PlayerSetup camera rigs. Updating Desktop camera FOV.");
PlayerSetup.Instance.desktopCameraRig.SetActive(!isVR);
PlayerSetup.Instance.vrCameraRig.SetActive(isVR);
CVR_DesktopCameraController.UpdateFov();
//uicamera has script that copies fov from desktop cam
//toggling the cameras on/off resets aspect ratio
//so when rigs switch, that is already handled
},
"Failed to switch active camera rigs or update Desktop camera FOV.");
}
internal static void PauseInputInteractions(bool toggle)
{
TryCatchWrapper(() =>
{
DesktopVRSwitchMod.Logger.Msg($"Setting CVRInputManager inputEnabled & CVR_InteractableManager enableInteractions to {!toggle}");
CVRInputManager.Instance.inputEnabled = !toggle;
CVR_InteractableManager.enableInteractions = !toggle;
},
"Failed to toggle CVRInputManager inputEnabled & CVR_InteractableManager enableInteractions.");
}
internal static void ResetCVRInputManager()
{
TryCatchWrapper(() =>
{
DesktopVRSwitchMod.Logger.Msg("Resetting CVRInputManager inputs.");
//just in case
CVRInputManager.Instance.blockedByUi = false;
//sometimes head can get stuck, so just in case
CVRInputManager.Instance.independentHeadToggle = false;
//just nice to load into desktop with idle gesture
CVRInputManager.Instance.gestureLeft = 0f;
CVRInputManager.Instance.gestureLeftRaw = 0f;
CVRInputManager.Instance.gestureRight = 0f;
CVRInputManager.Instance.gestureRightRaw = 0f;
//turn off finger tracking input
CVRInputManager.Instance.individualFingerTracking = false;
},
"Failed to reset CVRInputManager inputs.");
}
internal static void ReloadLocalAvatar()
{
TryCatchWrapper(() =>
{
DesktopVRSwitchMod.Logger.Msg("Attempting to reload current local avatar from GUID.");
AssetManagement.Instance.LoadLocalAvatar(MetaPort.Instance.currentAvatarGuid);
},
"Failed to reload local avatar.");
}
internal static void UpdateRichPresence()
{
TryCatchWrapper(() =>
{
if (MetaPort.Instance.settings.GetSettingsBool("ImplementationRichPresenceDiscordEnabled", true))
{
DesktopVRSwitchMod.Logger.Msg("Forcing Discord Rich Presence update.");
MetaPort.Instance.settings.SetSettingsBool("ImplementationRichPresenceDiscordEnabled", false);
MetaPort.Instance.settings.SetSettingsBool("ImplementationRichPresenceDiscordEnabled", true);
}
if (MetaPort.Instance.settings.GetSettingsBool("ImplementationRichPresenceSteamEnabled", true))
{
DesktopVRSwitchMod.Logger.Msg("Forcing Steam Rich Presence update.");
MetaPort.Instance.settings.SetSettingsBool("ImplementationRichPresenceSteamEnabled", false);
MetaPort.Instance.settings.SetSettingsBool("ImplementationRichPresenceSteamEnabled", true);
}
},
"Failed to update Discord & Steam Rich Presence.");
}
internal static void UpdateGestureReconizerCam()
{
TryCatchWrapper(() =>
{
DesktopVRSwitchMod.Logger.Msg("Updating CVRGestureRecognizer _camera to active camera.");
Traverse.Create(CVRGestureRecognizer.Instance).Field("_camera").SetValue(PlayerSetup.Instance.GetActiveCamera().GetComponent<Camera>());
},
"Failed to update CVRGestureRecognizer camera.");
}
internal static void UpdateMenuCoreData(bool isVR)
{
TryCatchWrapper(() =>
{
DesktopVRSwitchMod.Logger.Msg("Updating CVR_Menu_Data core data.");
CVR_MenuManager.Instance.coreData.core.inVr = isVR;
},
"Failed to update CVR_Menu_Data core data.");
}
}