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72 lines
No EOL
1.9 KiB
C#
72 lines
No EOL
1.9 KiB
C#
using UnityEngine;
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using UnityEngine.Animations;
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namespace NAK.AvatarScaleMod.ScaledComponents;
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public class ScaledAudioSource
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{
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public AudioSource Component { get; }
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public float InitialMinDistance { get; }
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public float InitialMaxDistance { get; }
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public ScaledAudioSource(AudioSource component)
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{
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Component = component;
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InitialMinDistance = component.minDistance;
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InitialMaxDistance = component.maxDistance;
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}
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}
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public class ScaledLight
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{
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public Light Component { get; }
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public float InitialRange { get; }
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public ScaledLight(Light component)
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{
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Component = component;
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InitialRange = component.range;
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}
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}
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public class ScaledPositionConstraint
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{
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public PositionConstraint Component { get; }
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public Vector3 InitialTranslationAtRest { get; }
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public Vector3 InitialTranslationOffset { get; }
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public ScaledPositionConstraint(PositionConstraint component)
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{
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Component = component;
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InitialTranslationAtRest = component.translationAtRest;
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InitialTranslationOffset = component.translationOffset;
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}
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}
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public class ScaledParentConstraint
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{
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public ParentConstraint Component { get; }
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public Vector3 InitialTranslationAtRest { get; }
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public List<Vector3> InitialTranslationOffsets { get; }
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public ScaledParentConstraint(ParentConstraint component)
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{
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Component = component;
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InitialTranslationAtRest = component.translationAtRest;
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InitialTranslationOffsets = component.translationOffsets.ToList();
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}
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}
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public class ScaledScaleConstraint
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{
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public ScaleConstraint Component { get; }
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public Vector3 InitialScaleAtRest { get; }
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public Vector3 InitialScaleOffset { get; }
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public ScaledScaleConstraint(ScaleConstraint component)
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{
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Component = component;
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InitialScaleAtRest = component.scaleAtRest;
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InitialScaleOffset = component.scaleOffset;
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}
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} |