NAK_CVR_Mods/AvatarScale/ModSettings.cs
NotAKidoS c7eb5715ba [AvatarScaleMod] Test 2: Height Request
Now requests initial height on instance join instead of syncing every 10s.
Reworked inbould & outbound message queue.
Fixed potential race condition where scalefactor could become 0.

A lot of this is still incredibly jank. Just trying to get things working before cleanup.
2023-09-20 20:26:38 -05:00

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3.4 KiB
C#

using MelonLoader;
using NAK.AvatarScaleMod.AvatarScaling;
namespace NAK.AvatarScaleMod;
// i like this
internal static class ModSettings
{
public static readonly MelonPreferences_Category Category =
MelonPreferences.CreateCategory(nameof(AvatarScaleMod));
public static MelonPreferences_Entry<bool> PersistantHeight;
// AvatarScaleTool supported scaling settings
public static readonly MelonPreferences_Entry<bool> EntryEnabled =
Category.CreateEntry("AvatarScaleTool Scaling", true, description: "Should there be persistant avatar scaling? This only works properly across supported avatars.");
// Universal scaling settings (Mod Network, requires others to have mod)
public static readonly MelonPreferences_Entry<bool> EntryUniversalScaling =
Category.CreateEntry("Force Universal Scaling", false, description: "Should the mod use Mod Network for scaling? This makes it work on all avatars, but others need the mod.");
public static readonly MelonPreferences_Entry<bool> EntryScaleConstraints =
Category.CreateEntry("Scale Constraints", false, description: "Should constraints be scaled with Universal Scaling?");
public static readonly MelonPreferences_Entry<bool> EntryScaleLights =
Category.CreateEntry("Scale Lights", false, description: "Should lights be scaled with Universal Scaling?");
public static readonly MelonPreferences_Entry<bool> EntryScaleAudioSources =
Category.CreateEntry("Scale Audio Sources", false, description: "Should audio sources be scaled with Universal Scaling?");
// General scaling settings
public static readonly MelonPreferences_Entry<bool> EntryUseScaleGesture =
Category.CreateEntry("Scale Gesture", false, description: "Use two fists to scale yourself easily.");
// Internal settings
public static readonly MelonPreferences_Entry<float> HiddenLastAvatarScale =
Category.CreateEntry("Last Avatar Scale", -1f, is_hidden: true);
static ModSettings()
{
EntryEnabled.OnEntryValueChanged.Subscribe(OnEntryEnabledChanged);
EntryUseScaleGesture.OnEntryValueChanged.Subscribe(OnEntryUseScaleGestureChanged);
EntryUniversalScaling.OnEntryValueChanged.Subscribe(OnEntryUniversalScalingChanged);
EntryScaleConstraints.OnEntryValueChanged.Subscribe(OnEntryScaleConstraintsChanged);
}
private static void OnEntryEnabledChanged(bool oldValue, bool newValue)
{
//AvatarScaleManager.UseUniversalScaling = newValue;
}
private static void OnEntryUseScaleGestureChanged(bool oldValue, bool newValue)
{
//AvatarScaleGesture.GestureEnabled = newValue;
}
private static void OnEntryUniversalScalingChanged(bool oldValue, bool newValue)
{
}
private static void OnEntryScaleConstraintsChanged(bool oldValue, bool newValue)
{
}
public static void InitializeModSettings()
{
PersistantHeight = Category.CreateEntry("Persistant Height", false, description: "Should the avatar height persist between avatar switches?");
PersistantHeight.OnEntryValueChanged.Subscribe(OnPersistantHeightChanged);
//AvatarScaleManager.UseUniversalScaling = EntryEnabled.Value;
//AvatarScaleGesture.GestureEnabled = EntryUseScaleGesture.Value;
}
private static void OnPersistantHeightChanged(bool oldValue, bool newValue)
{
AvatarScaleManager.Instance.Setting_PersistantHeight = newValue;
}
}