NAK_CVR_Mods/ViewpointHeadScaleFix/Main.cs
2023-07-26 08:27:28 -05:00

55 lines
No EOL
2 KiB
C#

using ABI_RC.Core.Player;
using ABI_RC.Core.Savior;
using MelonLoader;
using System.Reflection;
using UnityEngine;
namespace NAK.ViewpointHeadScaleFix;
// Makes initialCameraPos scale with head bone scale
public class ViewpointHeadScaleFix : MelonMod
{
public override void OnInitializeMelon()
{
HarmonyInstance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.CalibrateAvatar)),
postfix: new HarmonyLib.HarmonyMethod(typeof(ViewpointHeadScaleFix).GetMethod(nameof(OnPlayerSetupCalibrateAvatar_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
);
HarmonyInstance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetViewPointOffset)),
prefix: new HarmonyLib.HarmonyMethod(typeof(ViewpointHeadScaleFix).GetMethod(nameof(OnPlayerSetupSetViewPointOffset_Prefix), BindingFlags.NonPublic | BindingFlags.Static))
);
}
private static void OnPlayerSetupCalibrateAvatar_Postfix(ref PlayerSetup __instance)
{
if (!MetaPort.Instance.isUsingVr)
return;
Transform headTransform = __instance._animator.GetBoneTransform(HumanBodyBones.Head);
if (headTransform == null)
return;
_originalCameraPos = __instance.initialCameraPos;
_initialHeadScale = headTransform.localScale;
}
private static void OnPlayerSetupSetViewPointOffset_Prefix(ref PlayerSetup __instance)
{
if (!MetaPort.Instance.isUsingVr)
return;
Transform headTransform = __instance._animator.GetBoneTransform(HumanBodyBones.Head);
if (headTransform == null)
return;
__instance.initialCameraPos = __instance.MultiplyVectors(
_originalCameraPos,
__instance.DivideVectors(headTransform.localScale, _initialHeadScale)
);
}
private static Vector3 _originalCameraPos = Vector3.one;
private static Vector3 _initialHeadScale = Vector3.one;
}