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https://github.com/NotAKidoS/NAK_CVR_Mods.git
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36 lines
No EOL
1.2 KiB
C#
36 lines
No EOL
1.2 KiB
C#
using MelonLoader;
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using UnityEngine;
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using static NAK.ThirdPerson.CameraLogic;
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namespace NAK.ThirdPerson;
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public class ThirdPerson : MelonMod
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{
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internal static MelonLogger.Instance Logger;
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public override void OnInitializeMelon()
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{
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Logger = LoggerInstance;
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Patches.Apply(HarmonyInstance);
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MelonCoroutines.Start(SetupCamera());
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}
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public override void OnUpdate()
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{
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// Prevents scrolling while using Effector/BetterInteractDesktop
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if (!Input.GetKey(KeyCode.LeftControl))
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{
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// Prevents scrolling while in Menus or UnityExplorer
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if (State && Cursor.lockState == CursorLockMode.Locked)
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{
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float scroll = Input.GetAxis("Mouse ScrollWheel");
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if (scroll != 0f) ScrollDist(Mathf.Sign(scroll));
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}
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return;
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}
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if (Input.GetKeyDown(KeyCode.T)) State = !State;
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if (!State || !Input.GetKeyDown(KeyCode.Y)) return;
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RelocateCam((CameraLocation)(((int)CurrentLocation + (Input.GetKey(KeyCode.LeftShift) ? -1 : 1) + Enum.GetValues(typeof(CameraLocation)).Length) % Enum.GetValues(typeof(CameraLocation)).Length), true);
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}
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} |