mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
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55 lines
No EOL
2 KiB
C#
55 lines
No EOL
2 KiB
C#
using ABI_RC.Core.Player;
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using ABI_RC.Core.Savior;
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using MelonLoader;
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using System.Reflection;
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using UnityEngine;
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namespace NAK.ViewpointHeadScaleFix;
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// Makes initialCameraPos scale with head bone scale
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public class ViewpointHeadScaleFix : MelonMod
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{
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public override void OnInitializeMelon()
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{
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.CalibrateAvatar)),
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postfix: new HarmonyLib.HarmonyMethod(typeof(ViewpointHeadScaleFix).GetMethod(nameof(OnPlayerSetupCalibrateAvatar_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
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);
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetViewPointOffset)),
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prefix: new HarmonyLib.HarmonyMethod(typeof(ViewpointHeadScaleFix).GetMethod(nameof(OnPlayerSetupSetViewPointOffset_Prefix), BindingFlags.NonPublic | BindingFlags.Static))
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);
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}
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private static void OnPlayerSetupCalibrateAvatar_Postfix(ref PlayerSetup __instance)
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{
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if (!MetaPort.Instance.isUsingVr)
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return;
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Transform headTransform = __instance._animator.GetBoneTransform(HumanBodyBones.Head);
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if (headTransform == null)
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return;
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_originalCameraPos = __instance.initialCameraPos;
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_initialHeadScale = headTransform.localScale;
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}
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private static void OnPlayerSetupSetViewPointOffset_Prefix(ref PlayerSetup __instance)
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{
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if (!MetaPort.Instance.isUsingVr)
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return;
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Transform headTransform = __instance._animator.GetBoneTransform(HumanBodyBones.Head);
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if (headTransform == null)
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return;
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__instance.initialCameraPos = __instance.MultiplyVectors(
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_originalCameraPos,
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__instance.DivideVectors(headTransform.localScale, _initialHeadScale)
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);
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}
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private static Vector3 _originalCameraPos = Vector3.one;
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private static Vector3 _initialHeadScale = Vector3.one;
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} |