NAK_CVR_Mods/Blackout/HarmonyPatches.cs
NotAKidoS e6784b967e Initial Release
Added UIExpansionKit support, moved Harmony patches to own cs, added accidental feature that disables automatic state change, added option to lower FPS while in sleep state.
2022-10-14 02:00:05 -05:00

19 lines
No EOL
447 B
C#

using HarmonyLib;
using ABI_RC.Core.Player;
namespace Blackout;
[HarmonyPatch]
internal class HarmonyPatches
{
//Support for changing VRMode during runtime.
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerSetup), "CalibrateAvatar")]
private static void CheckVRModeOnSwitch()
{
if (Blackout.inVR != PlayerSetup.Instance._inVr)
{
BlackoutController.Instance.SetupBlackoutInstance();
}
}
}