mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
synced 2025-09-02 14:29:25 +00:00
96 lines
No EOL
4 KiB
C#
96 lines
No EOL
4 KiB
C#
using ABI_RC.Core.Player;
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using MelonLoader;
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using System.Collections;
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namespace NAK.Melons.FuckMetrics;
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public class FuckMetricsMod : MelonMod
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{
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public static MelonLogger.Instance Logger;
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public const string SettingsCategory = "FuckMetrics";
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public static readonly MelonPreferences_Category CategoryFuckMetrics = MelonPreferences.CreateCategory(SettingsCategory);
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public static readonly MelonPreferences_Entry<bool> EntryDisableCohtmlViewOnIdle =
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CategoryFuckMetrics.CreateEntry("Disable CohtmlView On Idle", false, description: "Disables CohtmlView on the menus when idle. Takes up to 6 seconds after menu exit. This can give a huge performance boost.");
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public static readonly MelonPreferences_Entry<FuckMetrics.SettingState> EntryDisableMetrics =
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CategoryFuckMetrics.CreateEntry("Menu Metrics", FuckMetrics.SettingState.MenuOnly, description: "Disables menu metrics (FPS & Ping). Updates once on menu open if disabled.");
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public static readonly MelonPreferences_Entry<FuckMetrics.SettingState> EntryDisableCoreUpdates =
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CategoryFuckMetrics.CreateEntry("Menu Core Updates", FuckMetrics.SettingState.MenuOnly, description: "Disables menu core updates (Gamerule Icons & Debug Status). Updates once on menu open if disabled.");
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public static readonly MelonPreferences_Entry<float> EntryMetricsUpdateRate =
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CategoryFuckMetrics.CreateEntry("Metrics Update Rate", 1f, description: "Sets the update rate for the menu metrics. Default is 0.5f. Recommended to be 1f or higher.");
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public static readonly MelonPreferences_Entry<float> EntryCoreUpdateRate =
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CategoryFuckMetrics.CreateEntry("Core Update Rate", 2f, description: "Sets the update rate for the menu core updates. Default is 0.1f. Recommended to be 2f or higher.");
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public override void OnInitializeMelon()
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{
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Logger = LoggerInstance;
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EntryDisableMetrics.OnEntryValueChangedUntyped.Subscribe(OnDisableMetrics);
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EntryDisableCoreUpdates.OnEntryValueChangedUntyped.Subscribe(OnDisableCoreUpdates);
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EntryMetricsUpdateRate.OnEntryValueChangedUntyped.Subscribe(OnChangeMetricsUpdateRate);
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EntryCoreUpdateRate.OnEntryValueChangedUntyped.Subscribe(OnChangeCoreUpdateRate);
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ApplyPatches(typeof(HarmonyPatches.CVR_MenuManagerPatches));
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ApplyPatches(typeof(HarmonyPatches.ViewManagerPatches));
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ApplyPatches(typeof(HarmonyPatches.CohtmlViewPatches));
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MelonCoroutines.Start(WaitForLocalPlayer());
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}
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private IEnumerator WaitForLocalPlayer()
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{
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while (PlayerSetup.Instance == null)
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yield return null;
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UpdateSettings();
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}
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private void UpdateSettings()
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{
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FuckMetrics.ToggleMetrics(EntryDisableMetrics.Value == FuckMetrics.SettingState.Always);
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FuckMetrics.ToggleCoreUpdates(EntryDisableCoreUpdates.Value == FuckMetrics.SettingState.Always);
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}
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private void OnDisableMetrics(object arg1, object arg2)
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{
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FuckMetrics.ToggleMetrics(EntryDisableMetrics.Value == FuckMetrics.SettingState.Always);
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}
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private void OnDisableCoreUpdates(object arg1, object arg2)
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{
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FuckMetrics.ToggleCoreUpdates(EntryDisableCoreUpdates.Value == FuckMetrics.SettingState.Always);
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}
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private void OnChangeMetricsUpdateRate(object arg1, object arg2)
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{
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if (EntryDisableMetrics.Value != FuckMetrics.SettingState.Disabled)
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{
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FuckMetrics.ToggleMetrics(false);
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FuckMetrics.ToggleMetrics(true);
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}
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}
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private void OnChangeCoreUpdateRate(object arg1, object arg2)
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{
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if (EntryDisableCoreUpdates.Value != FuckMetrics.SettingState.Disabled)
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{
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FuckMetrics.ToggleCoreUpdates(false);
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FuckMetrics.ToggleCoreUpdates(true);
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}
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}
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private void ApplyPatches(Type type)
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{
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try
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{
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HarmonyInstance.PatchAll(type);
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}
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catch (Exception e)
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{
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Logger.Msg($"Failed while patching {type.Name}!");
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Logger.Error(e);
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}
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}
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} |