Instance set changes

Additional animator parameters
Reworked rigidbodies
Update to latest LeapC and LeapCSharp
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SDraw 2024-07-20 11:13:51 +03:00
parent 1f0b518761
commit 075ff67304
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38 changed files with 8310 additions and 8646 deletions

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@ -863,6 +863,26 @@ namespace Leap
_connection.GetInterpolatedFrameFromTime(toFill, time, sourceTime, device);
}
public UnityEngine.Matrix4x4 LeapExtrinsicCameraMatrix(Image.CameraType camera, Device device)
{
return _connection.LeapExtrinsicCameraMatrix(camera, device);
}
public UnityEngine.Vector3 RectilinearToPixel(Image.CameraType camera, UnityEngine.Vector3 ray)
{
return _connection.RectilinearToPixel(camera, ray);
}
public UnityEngine.Vector3 RectilinearToPixelEx(Image.CameraType camera, UnityEngine.Vector3 ray, Device device)
{
return _connection.RectilinearToPixelEx(device.Handle, camera, ray);
}
public UnityEngine.Vector3 PixelToRectilinearEx(Image.CameraType camera, UnityEngine.Vector3 pixel, Device device)
{
return _connection.PixelToRectilinearEx(device.Handle, camera, pixel);
}
/// <summary>
/// Returns a timestamp value as close as possible to the current time.
/// Values are in microseconds, as with all the other timestamp values.