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Instance set changes
Additional animator parameters Reworked rigidbodies Update to latest LeapC and LeapCSharp
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38 changed files with 8310 additions and 8646 deletions
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@ -6,6 +6,7 @@ using ABI_RC.Systems.Movement;
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using System.Collections.Generic;
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using System.Reflection;
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using UnityEngine;
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using System.Linq;
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namespace ml_prm
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{
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@ -40,5 +41,7 @@ namespace ml_prm
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PlayerSetup.Instance._avatar.transform.localPosition = Vector3.zero;
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PlayerSetup.Instance._avatar.transform.localRotation = Quaternion.identity;
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}
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public static bool IsInEnumeration(object p_obj, object[] p_enumeration) => p_enumeration.Contains(p_obj);
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}
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}
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