Fix for 15.02.2025 game's update

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SDraw 2025-02-15 16:41:27 +03:00
parent 1e0e6449d6
commit 093ffad956
No known key found for this signature in database
GPG key ID: BB95B4DAB2BB8BB5
16 changed files with 26 additions and 70 deletions

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_amt.AvatarMotionTweaker), "AvatarMotionTweaker", "1.5.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] [assembly: MelonLoader.MelonInfo(typeof(ml_amt.AvatarMotionTweaker), "AvatarMotionTweaker", "1.5.0-s", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] [assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] [assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)] [assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_asl.AvatarSyncedLook), "AvatarSyncedLook", "1.1.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] [assembly: MelonLoader.MelonInfo(typeof(ml_asl.AvatarSyncedLook), "AvatarSyncedLook", "1.1.0-s", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] [assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] [assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)] [assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_bft.BetterFingersTracking), "BetterFingersTracking", "1.1.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] [assembly: MelonLoader.MelonInfo(typeof(ml_bft.BetterFingersTracking), "BetterFingersTracking", "1.1.1-s", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] [assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] [assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)] [assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

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@ -24,8 +24,7 @@ namespace ml_bft
SkeletalInput = 0, SkeletalInput = 0,
MotionRange, MotionRange,
ShowHands, ShowHands,
MechanimFilter, MechanimFilter
FixFingers
} }
public static bool SkeletalInput { get; private set; } = false; public static bool SkeletalInput { get; private set; } = false;
@ -56,6 +55,7 @@ namespace ml_bft
SkeletalInput = (bool)ms_entries[(int)ModSetting.SkeletalInput].BoxedValue; SkeletalInput = (bool)ms_entries[(int)ModSetting.SkeletalInput].BoxedValue;
MotionRange = (MotionRangeType)(int)ms_entries[(int)ModSetting.MotionRange].BoxedValue; MotionRange = (MotionRangeType)(int)ms_entries[(int)ModSetting.MotionRange].BoxedValue;
ShowHands = (bool)ms_entries[(int)ModSetting.ShowHands].BoxedValue; ShowHands = (bool)ms_entries[(int)ModSetting.ShowHands].BoxedValue;
MechanimFilter = (bool)ms_entries[(int)ModSetting.MechanimFilter].BoxedValue;
MelonLoader.MelonCoroutines.Start(WaitMainMenuUi()); MelonLoader.MelonCoroutines.Start(WaitMainMenuUi());
} }

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@ -7,7 +7,7 @@
<Authors>SDraw</Authors> <Authors>SDraw</Authors>
<Company>SDraw</Company> <Company>SDraw</Company>
<Product>BetterFingersTracking</Product> <Product>BetterFingersTracking</Product>
<Version>1.1.0</Version> <Version>1.1.1</Version>
<AssemblyName>BetterFingersTracking</AssemblyName> <AssemblyName>BetterFingersTracking</AssemblyName>
</PropertyGroup> </PropertyGroup>

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.3.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] [assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.3.0-s", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] [assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] [assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)] [assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_lme.LeapMotionExtension), "LeapMotionExtension", "1.6.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] [assembly: MelonLoader.MelonInfo(typeof(ml_lme.LeapMotionExtension), "LeapMotionExtension", "1.6.0-s", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] [assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonOptionalDependencies("ml_pmc")] [assembly: MelonLoader.MelonOptionalDependencies("ml_pmc")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] [assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_pam.PickupArmMovement), "PickupArmMovement", "1.2.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] [assembly: MelonLoader.MelonInfo(typeof(ml_pam.PickupArmMovement), "PickupArmMovement", "1.2.1-s", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] [assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPriority(1)] [assembly: MelonLoader.MelonPriority(1)]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] [assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_pin.PlayersInstanceNotifier), "PlayersInstanceNotifier", "1.1.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] [assembly: MelonLoader.MelonInfo(typeof(ml_pin.PlayersInstanceNotifier), "PlayersInstanceNotifier", "1.1.0-s", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] [assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] [assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)] [assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_pmc.PlayerMovementCopycat), "PlayerMovementCopycat", "1.1.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] [assembly: MelonLoader.MelonInfo(typeof(ml_pmc.PlayerMovementCopycat), "PlayerMovementCopycat", "1.1.0-s", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] [assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPriority(3)] [assembly: MelonLoader.MelonPriority(3)]
[assembly: MelonLoader.MelonAdditionalDependencies("BTKUILib")] [assembly: MelonLoader.MelonAdditionalDependencies("BTKUILib")]

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@ -61,55 +61,15 @@ namespace ml_pmc
m_fingerTracking = m_puppetMaster.PlayerAvatarMovementDataInput.UseIndividualFingers; m_fingerTracking = m_puppetMaster.PlayerAvatarMovementDataInput.UseIndividualFingers;
if(m_fingerTracking) if(m_fingerTracking)
{ {
m_fingerCurls[0] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftThumb1Stretched; for(int i = 0; i < 10; i++)
m_fingerCurls[1] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftThumb2Stretched; {
m_fingerCurls[2] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftThumb3Stretched; int l_stepA = i * 3;
m_fingerSpreads[0] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftThumbSpread; int l_stepB = i * 4;
m_fingerCurls[l_stepA] = m_puppetMaster.PlayerAvatarMovementDataInput.MuscleValues[55 + l_stepB];
m_fingerCurls[3] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftIndex1Stretched; m_fingerCurls[l_stepA + 1] = m_puppetMaster.PlayerAvatarMovementDataInput.MuscleValues[57 + l_stepB];
m_fingerCurls[4] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftIndex2Stretched; m_fingerCurls[l_stepA + 2] = m_puppetMaster.PlayerAvatarMovementDataInput.MuscleValues[58 + l_stepB];
m_fingerCurls[5] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftIndex3Stretched; m_fingerSpreads[i] = m_puppetMaster.PlayerAvatarMovementDataInput.MuscleValues[56 + l_stepB];
m_fingerSpreads[1] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftIndexSpread; }
m_fingerCurls[6] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftMiddle1Stretched;
m_fingerCurls[7] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftMiddle2Stretched;
m_fingerCurls[8] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftMiddle3Stretched;
m_fingerSpreads[2] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftMiddleSpread;
m_fingerCurls[9] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftRing1Stretched;
m_fingerCurls[10] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftRing2Stretched;
m_fingerCurls[11] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftRing3Stretched;
m_fingerSpreads[3] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftRingSpread;
m_fingerCurls[12] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftPinky1Stretched;
m_fingerCurls[13] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftPinky2Stretched;
m_fingerCurls[14] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftPinky3Stretched;
m_fingerSpreads[4] = m_puppetMaster.PlayerAvatarMovementDataInput.LeftPinkySpread;
m_fingerCurls[15] = m_puppetMaster.PlayerAvatarMovementDataInput.RightThumb1Stretched;
m_fingerCurls[16] = m_puppetMaster.PlayerAvatarMovementDataInput.RightThumb2Stretched;
m_fingerCurls[17] = m_puppetMaster.PlayerAvatarMovementDataInput.RightThumb3Stretched;
m_fingerSpreads[5] = m_puppetMaster.PlayerAvatarMovementDataInput.RightThumbSpread;
m_fingerCurls[18] = m_puppetMaster.PlayerAvatarMovementDataInput.RightIndex1Stretched;
m_fingerCurls[19] = m_puppetMaster.PlayerAvatarMovementDataInput.RightIndex2Stretched;
m_fingerCurls[20] = m_puppetMaster.PlayerAvatarMovementDataInput.RightIndex3Stretched;
m_fingerSpreads[6] = m_puppetMaster.PlayerAvatarMovementDataInput.RightIndexSpread;
m_fingerCurls[21] = m_puppetMaster.PlayerAvatarMovementDataInput.RightMiddle1Stretched;
m_fingerCurls[22] = m_puppetMaster.PlayerAvatarMovementDataInput.RightMiddle2Stretched;
m_fingerCurls[23] = m_puppetMaster.PlayerAvatarMovementDataInput.RightMiddle3Stretched;
m_fingerSpreads[7] = m_puppetMaster.PlayerAvatarMovementDataInput.RightMiddleSpread;
m_fingerCurls[24] = m_puppetMaster.PlayerAvatarMovementDataInput.RightRing1Stretched;
m_fingerCurls[25] = m_puppetMaster.PlayerAvatarMovementDataInput.RightRing2Stretched;
m_fingerCurls[26] = m_puppetMaster.PlayerAvatarMovementDataInput.RightRing3Stretched;
m_fingerSpreads[8] = m_puppetMaster.PlayerAvatarMovementDataInput.RightRingSpread;
m_fingerCurls[27] = m_puppetMaster.PlayerAvatarMovementDataInput.RightPinky1Stretched;
m_fingerCurls[28] = m_puppetMaster.PlayerAvatarMovementDataInput.RightPinky2Stretched;
m_fingerCurls[29] = m_puppetMaster.PlayerAvatarMovementDataInput.RightPinky3Stretched;
m_fingerSpreads[9] = m_puppetMaster.PlayerAvatarMovementDataInput.RightPinkySpread;
} }
Matrix4x4 l_current = this.transform.GetMatrix(); Matrix4x4 l_current = this.transform.GetMatrix();

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.2.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] [assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.2.2-s", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] [assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPriority(2)] [assembly: MelonLoader.MelonPriority(2)]
[assembly: MelonLoader.MelonAdditionalDependencies("BTKUILib")] [assembly: MelonLoader.MelonAdditionalDependencies("BTKUILib")]

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@ -701,7 +701,7 @@ namespace ml_prm
{ {
if(m_avatarReady && m_ragdolled && CanUnragdoll()) if(m_avatarReady && m_ragdolled && CanUnragdoll())
{ {
BetterBetterCharacterController.Instance.TeleportPlayerTo(m_puppetReferences.hips.position, PlayerSetup.Instance.GetPlayerRotation().eulerAngles, false, false); BetterBetterCharacterController.Instance.TeleportPlayerTo(m_puppetReferences.hips.position, PlayerSetup.Instance.GetPlayerRotation().eulerAngles, false, true);
TryRestoreMovement(); TryRestoreMovement();
BodySystem.TrackingPositionWeight = 1f; BodySystem.TrackingPositionWeight = 1f;
IKSystem.Instance.applyOriginalHipPosition = m_applyHipsPosition; IKSystem.Instance.applyOriginalHipPosition = m_applyHipsPosition;

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@ -49,16 +49,12 @@ namespace ml_prm
public static bool IsLeftGrabPointerActive(this PuppetMaster p_source) public static bool IsLeftGrabPointerActive(this PuppetMaster p_source)
{ {
bool l_result = ((p_source._playerAvatarMovementDataCurrent.AnimatorGestureLeft >= 0.5f) && (p_source._playerAvatarMovementDataCurrent.AnimatorGestureLeft <= 1f)); return p_source._playerAvatarMovementDataCurrent.IsLeftHandGrabbing();
l_result |= ((FingerSystem.GetCurlNormalized(p_source._playerAvatarMovementDataCurrent.LeftMiddle1Stretched) >= 0.5f) && (FingerSystem.GetCurlNormalized(p_source._playerAvatarMovementDataCurrent.LeftMiddle2Stretched) >= 0.5f) && (FingerSystem.GetCurlNormalized(p_source._playerAvatarMovementDataCurrent.LeftMiddle3Stretched) >= 0.5f));
return l_result;
} }
public static bool IsRightGrabPointerActive(this PuppetMaster p_source) public static bool IsRightGrabPointerActive(this PuppetMaster p_source)
{ {
bool l_result = ((p_source._playerAvatarMovementDataCurrent.AnimatorGestureRight >= 0.5f) && (p_source._playerAvatarMovementDataCurrent.AnimatorGestureRight <= 1f)); return p_source._playerAvatarMovementDataCurrent.IsRightHandGrabbing();
l_result |= ((FingerSystem.GetCurlNormalized(p_source._playerAvatarMovementDataCurrent.RightMiddle1Stretched) >= 0.5f) && (FingerSystem.GetCurlNormalized(p_source._playerAvatarMovementDataCurrent.RightMiddle2Stretched) >= 0.5f) && (FingerSystem.GetCurlNormalized(p_source._playerAvatarMovementDataCurrent.RightMiddle3Stretched) >= 0.5f));
return l_result;
} }
public static CVRSeat GetCurrentSeat(this BetterBetterCharacterController p_instance) => (ms_lastCVRSeat?.GetValue(p_instance) as CVRSeat); public static CVRSeat GetCurrentSeat(this BetterBetterCharacterController p_instance) => (ms_lastCVRSeat?.GetValue(p_instance) as CVRSeat);

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@ -4,7 +4,7 @@
<TargetFramework>netstandard2.1</TargetFramework> <TargetFramework>netstandard2.1</TargetFramework>
<Platforms>x64</Platforms> <Platforms>x64</Platforms>
<PackageId>PlayerRagdollMod</PackageId> <PackageId>PlayerRagdollMod</PackageId>
<Version>1.2.1</Version> <Version>1.2.2</Version>
<Authors>SDraw</Authors> <Authors>SDraw</Authors>
<Company>SDraw</Company> <Company>SDraw</Company>
<Product>PlayerRagdollMod</Product> <Product>PlayerRagdollMod</Product>

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@ -1,4 +1,4 @@
[assembly: MelonLoader.MelonInfo(typeof(ml_vei.ViveExtendedInput), "ViveExtendedInput", "1.1.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")] [assembly: MelonLoader.MelonInfo(typeof(ml_vei.ViveExtendedInput), "ViveExtendedInput", "1.1.0-s", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")] [assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] [assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)] [assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]