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always use / for a directory separator
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parent
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commit
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21 changed files with 274 additions and 277 deletions
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@ -14,47 +14,47 @@
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</PropertyGroup>
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<ItemGroup>
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<None Remove="resources\delete.png" />
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<None Remove="resources\guardian.png" />
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<None Remove="resources\save.png" />
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<None Remove="resources/delete.png" />
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<None Remove="resources/guardian.png" />
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<None Remove="resources/save.png" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="resources\delete.png" />
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<EmbeddedResource Include="resources\guardian.png" />
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<EmbeddedResource Include="resources\save.png" />
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<EmbeddedResource Include="resources/delete.png" />
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<EmbeddedResource Include="resources/guardian.png" />
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<EmbeddedResource Include="resources/save.png" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
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<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/Assembly-CSharp.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="BTKUILib">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\Mods\BTKUILib.dll</HintPath>
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<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/Mods/BTKUILib.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="MelonLoader">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\MelonLoader.dll</HintPath>
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<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/MelonLoader/net35/MelonLoader.dll</HintPath>
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<Private>false</Private>
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<SpecificVersion>false</SpecificVersion>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Newtonsoft.Json.dll</HintPath>
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<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/Newtonsoft.Json.dll</HintPath>
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<SpecificVersion>false</SpecificVersion>
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<Private>false</Private>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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<HintPath>D:/games/Steam/steamapps/common/ChilloutVR/ChilloutVR_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
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<SpecificVersion>false</SpecificVersion>
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<Private>false</Private>
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</Reference>
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec Command="copy /y "$(TargetPath)" "D:\Games\Steam\steamapps\common\ChilloutVR\Mods\"" />
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<Exec Command="copy /y "$(TargetPath)" "D:/Games/Steam/steamapps/common/ChilloutVR/Mods/"" />
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</Target>
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</Project>
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