ml_prm: fix compile

This commit is contained in:
Hanz 2025-08-13 22:15:12 -05:00
parent b36fbe99d8
commit 155e4ae2ec
4 changed files with 7 additions and 3 deletions

View file

@ -32,9 +32,9 @@
</PropertyGroup>
<!-- Hack! MelonLoader is locking the Mod files, this way I can build and output the mod dll with the game running -->
<!-- <Target Name="DeleteOutputDLLIfExists" BeforeTargets="BeforeBuild"> -->
<!-- <Exec Command="if exist &quot;$(OutputPath)$(TargetName).dll&quot; del /F /Q &quot;$(OutputPath)$(TargetName).dll&quot;" /> -->
<!-- </Target> -->
<Target Name="DeleteOutputDLLIfExists" BeforeTargets="BeforeBuild">
<Exec Command="if exist &quot;$(OutputPath)$(TargetName).dll&quot; del /F /Q &quot;$(OutputPath)$(TargetName).dll&quot;" />
</Target>
<!-- Import all CVR and MelonLoader Managed Refs -->
<Import Project="References.Items.props" />